Player Matchup

Chang'e
Chang'e
Cetypefrais12
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,291 Elo+
Solo
Artemis
Artemis
RadiantCalf2614
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SanJosway
Ah Puch
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 27L
1,372 Elo+
Solo
Fenrir
Fenrir
Souleater360226
Fenrir
Level 12
God Stats
3W - 2L
1,809 SR
Queue Stats
4W - 7L
1,590 Elo+
Solo
Izanami
Izanami
katsurushinobi7
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,562 SR
1,450 Elo+

VS

Team Averages
Level 17
1,513 SR
1,338 Elo+
Anubis
Anubis
KingOfNopes
Anubis
Level 13
God Stats
11W - 3L
1,814 SR
Queue Stats
19W - 17L
1,375 Elo+
Solo
Nox
Nox
Malandrigal
Nox
Level 23
God Stats
13W - 8L
1,562 SR
Queue Stats
106W - 83L
1,456 Elo+
Solo
Pele
Pele
PRiiD3 WiiNN3R
Pele
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 20L
1,412 Elo+
Solo
Sylvanus
Sylvanus
ShootsNladders00
Sylvanus
Level 8
God Stats
4W - 4L
1,226 SR
Queue Stats
50W - 80L
958 Elo+
Solo
Medusa
Medusa
USMCDEVILDOG8
Medusa
Level 16
God Stats
9W - 7L
1,464 SR
Queue Stats
26W - 31L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
0 / 11 / 4
9,169
834
5,969
18,583
8,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 8 / 7
10,012
910
12,468
16,671
5,380
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
SanJosway
Ah Puch
17
2 / 7 / 7
10,484
953
13,546
16,439
5,381
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 9 / 5
9,708
883
2,745
16,849
5,095
17
7 / 6 / 4
12,562
1,142
16,003
17,449
5,140
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

48

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
14 / 3 / 16
13,102
1,191
25,556
10,763
6,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 0 / 25
13,053
1,187
17,266
7,760
6,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 3 / 21
12,162
1,106
20,245
13,099
6,483
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 3 / 22
11,367
1,033
7,110
14,719
14,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
1 / 2 / 16
10,164
924
7,656
9,673
4,769
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
141
11
Kills
41
41
Deaths
11
27
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
11
4
0.18
W
Anubis
14
3
16
7.33
W
8
0
25
20.5
W
12
3
21
7.5
L
1
8
7
0.56
L
Ah Puch
SanJosway
Ah Puch
2
7
7
0.79
W
6
3
22
5.67
L
1
9
5
0.39
W
1
2
16
4.5
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,731
Damage
77,833
85,991
Taken
56,014
29,395
Mitigated
39,041
4,827
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
5,969
1,868
168
986
18,583
8,399
0
10,054
8,529
12,803
0
W
Anubis
25,556
950
0
3,347
10,763
6,871
0
3,174
7,589
38,585
0
W
17,266
1,548
0
196
7,760
6,433
0
3,028
4,732
37,737
0
W
20,245
5,273
0
965
13,099
6,483
0
2,719
10,380
0
47,343
L
12,468
7,472
0
666
16,671
5,380
0
8,311
8,360
0
30,047
L
Ah Puch
SanJosway
Ah Puch
13,546
1,251
0
206
16,439
5,381
0
9,900
6,539
32,847
0
W
7,110
2,370
4,673
3,241
14,719
14,485
0
6,636
8,083
16,139
0
L
2,745
548
0
163
16,849
5,095
0
11,108
5,741
0
6,801
W
7,656
2,684
0
360
9,673
4,769
0
3,958
5,715
0
24,447
L
16,003
12,304
0
2,638
17,449
5,140
0
10,559
6,890
0
64,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,935
Gold Earned
59,848
211
Minions Killed
234
4
Camps Cleared
3
823,215
Distance Traveled
895,760
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,169
834
17
2
0
121,695
1
W
Anubis
13,102
1,191
36
3
0
147,768
0
W
Nox
13,053
1,187
59
5
2
214,553
0
W
Pele
12,162
1,106
41
4
0
226,766
0
L
Artemis
10,012
910
31
3
0
177,111
0
L
Ah Puch
10,484
953
38
3
0
174,800
0
W
Sylvanus
11,367
1,033
31
3
0
152,674
0
L
Fenrir
9,708
883
3
0
1
176,914
0
W
Medusa
10,164
924
67
6
1
153,999
0
L
Izanami
12,562
1,142
122
11
3
172,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role