Player Matchup

Yemoja
Yemoja
BoneyPineapple
Yemoja
Level 28
God Stats
2W - 0L
1,464 SR
Queue Stats
73W - 41L
1,576 Elo+
Party 2
Baba Yaga
Baba Yaga
SpaghettiFish
Baba Yaga
Level 147
God Stats
9W - 5L
1,940 SR
Queue Stats
256W - 151L
1,640 Elo+
Party 2
Izanami
Izanami
Unorthodox1998
Izanami
Level 89
God Stats
13W - 5L
1,671 SR
Queue Stats
461W - 275L
1,637 Elo+
Party 2
Team Averages
Level 88
1,692 SR
1,618 Elo+

VS

Team Averages
Level 11
1,390 SR
1,271 Elo+
Cthulhu
Cthulhu
MistaMalaise
Cthulhu
Level 6
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 6L
1,271 Elo+
Party 1
Neith
Neith
NotEvenInda
Neith
Level 8
God Stats
1W - 5L
1,363 SR
Queue Stats
3W - 8L
1,271 Elo+
Party 1
Nu Wa
Nu Wa
Paintball18
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 8
10,943
684
3,452
11,867
4,674
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
SpaghettiFish
Baba Yaga
14
4 / 2 / 4
10,574
661
13,522
10,630
4,085
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
7 / 3 / 3
11,374
711
13,306
13,387
4,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MistaMalaise
Cthulhu
14
3 / 2 / 6
9,918
620
8,571
12,794
10,250
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 6
9,569
598
9,093
11,016
3,522
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 4 / 5
10,443
653
10,410
11,404
3,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
10
10
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
5
8
0.8
L
Cthulhu
MistaMalaise
Cthulhu
3
2
6
3
L
2
5
6
1
L
5
4
5
1.88
W
Baba Yaga
SpaghettiFish
Baba Yaga
4
2
4
3
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
28,074
35,884
Taken
35,214
13,069
Mitigated
17,095
8,646
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,452
566
2,182
1,624
11,867
4,674
449
6,575
5,142
23,203
0
L
Cthulhu
MistaMalaise
Cthulhu
8,571
651
513
1,197
12,794
10,250
375
5,100
7,694
30,600
0
L
9,093
3,009
0
1,026
11,016
3,522
753
5,524
5,492
0
35,399
L
10,410
1,884
0
1,809
11,404
3,323
0
6,362
5,042
30,060
0
W
Baba Yaga
SpaghettiFish
Baba Yaga
13,522
757
0
1,824
10,630
4,085
164
4,381
6,124
64,743
0
W
13,306
8,222
0
3,016
13,387
4,310
1,895
7,548
5,539
0
58,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
29,930
210
Minions Killed
134
0
Camps Cleared
0
824,600
Distance Traveled
813,762
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,943
684
38
2
0
277,532
1
L
Cthulhu
9,918
620
43
3
0
297,671
0
L
Neith
9,569
598
67
4
0
261,563
0
L
Nu Wa
10,443
653
24
2
0
254,528
2
W
Baba Yaga
10,574
661
93
6
0
269,765
0
W
Izanami
11,374
711
79
5
0
277,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role