Player Matchup

Ra
Ra
Cob97
Ra
Level 25
God Stats
3W - 1L
1,640 SR
Queue Stats
5W - 7L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
Seyrath
Cthulhu
Level 119
God Stats
10W - 9L
1,589 SR
Queue Stats
22W - 13L
1,769 Elo+
Party 1
Xbalanque
Xbalanque
Shamalek
Xbalanque
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 75L
1,262 Elo+
Party 3
Mercury
Mercury
VerSus69
Mercury
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,559 Elo+
Party 1
Ymir
Ymir
brainsick4
Ymir
Level 65
God Stats
21W - 19L
1,277 SR
Queue Stats
228W - 261L
1,330 Elo+
Party 3
Team Averages
Level 72
1,501 SR
1,473 Elo+

VS

Team Averages
Level 48
1,410 SR
1,383 Elo+
Hachiman
Hachiman
AgentMrMelon
Hachiman
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 6L
1,238 Elo+
Solo
Arachne
Arachne
BOOOOOOMS
Arachne
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DevïlSoul
Mercury
Level 96
God Stats
10W - 10L
1,486 SR
Queue Stats
217W - 245L
1,343 Elo+
Party 2
Merlin
Merlin
PichiSoul
Merlin
Level 29
God Stats
0W - 4L
1,123 SR
Queue Stats
159W - 209L
1,326 Elo+
Party 2
Jormungandr
Jormungandr
R1vouz
Jormungandr
Level 41
God Stats
2W - 3L
1,440 SR
Queue Stats
164W - 164L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 0 / 1
7,579
541
2,146
2,689
986
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Seyrath
Cthulhu
13
2 / 1 / 4
7,918
566
9,094
16,431
7,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Shamalek
Xbalanque
11
1 / 2 / 2
6,878
491
4,326
6,500
1,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
VerSus69
Mercury
14
6 / 2 / 3
8,786
628
9,423
10,244
3,947
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 3
6,926
495
951
8,104
4,014
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AgentMrMelon
Hachiman
11
1 / 2 / 1
6,604
472
7,965
6,595
2,105
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
BOOOOOOMS
Arachne
6
0 / 3 / 0
5,473
391
417
5,728
1,308
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
DevïlSoul
Mercury
12
4 / 2 / 3
7,735
553
9,029
11,425
4,080
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
PichiSoul
Merlin
10
0 / 2 / 0
6,667
476
3,115
5,791
1,876
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
R1vouz
Jormungandr
12
2 / 3 / 2
7,584
542
8,885
9,625
8,311
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
7
7
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AgentMrMelon
Hachiman
1
2
1
0.75
L
Arachne
BOOOOOOMS
Arachne
0
3
0
0
W
Ra
2
0
1
2.5
L
Mercury
DevïlSoul
Mercury
4
2
3
2.75
L
Merlin
PichiSoul
Merlin
0
2
0
0
L
Jormungandr
R1vouz
Jormungandr
2
3
2
1
W
Cthulhu
Seyrath
Cthulhu
2
1
4
4
W
Xbalanque
Shamalek
Xbalanque
1
2
2
1
W
Mercury
VerSus69
Mercury
6
2
3
3.75
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,940
Damage
29,411
43,968
Taken
39,164
18,635
Mitigated
17,680
13,671
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AgentMrMelon
Hachiman
7,965
4,248
0
1,641
6,595
2,105
0
2,141
4,454
0
33,640
L
Arachne
BOOOOOOMS
Arachne
417
228
0
2,104
5,728
1,308
0
517
5,211
0
21,022
W
Ra
2,146
295
620
1,201
2,689
986
635
1,170
1,494
37,596
0
L
Mercury
DevïlSoul
Mercury
9,029
4,951
0
2,405
11,425
4,080
0
3,100
8,325
0
44,052
L
Merlin
PichiSoul
Merlin
3,115
329
0
899
5,791
1,876
208
1,798
3,993
34,412
0
L
Jormungandr
R1vouz
Jormungandr
8,885
2,919
0
2,313
9,625
8,311
0
4,635
4,990
41,426
0
W
Cthulhu
Seyrath
Cthulhu
9,094
1,443
0
6,759
16,431
7,732
0
6,709
9,089
39,683
0
W
Xbalanque
Shamalek
Xbalanque
4,326
2,038
0
1,500
6,500
1,956
2,713
1,492
4,958
0
31,976
W
Mercury
VerSus69
Mercury
9,423
4,476
0
2,526
10,244
3,947
0
1,417
8,802
0
58,249
W
951
144
234
831
8,104
4,014
580
454
7,625
19,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,087
Gold Earned
34,063
341
Minions Killed
329
0
Camps Cleared
0
1,346,009
Distance Traveled
1,226,816
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,604
472
60
4
0
245,196
0
L
Arachne
5,473
391
34
2
0
178,970
1
W
Ra
7,579
541
69
5
0
258,646
3
L
Mercury
7,735
553
67
5
0
328,939
1
L
Merlin
6,667
476
81
6
0
235,355
3
L
Jormungandr
7,584
542
87
6
0
238,356
1
W
Cthulhu
7,918
566
74
5
0
273,673
4
W
Xbalanque
6,878
491
79
6
0
249,480
4
W
Mercury
8,786
628
94
7
0
310,287
2
W
Ymir
6,926
495
25
2
0
253,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role