Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver III
LaJarkass
Discordia
Silver III
Level 62
God Stats
45W - 36L
1,632 SR
Queue Stats
123W - 115L
1,144 MMR
Party 1
Cupid
Cupid
Gold V
cuistoou60
Cupid
Gold V
Level 90
God Stats
45W - 35L
1,521 SR
Queue Stats
314W - 236L
1,490 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,551 SR
1,378 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 55
1,444 SR
1,041 MMR
Neith
Neith
Bronze III
AdjustedWinter
Neith
Bronze III
Level 52
God Stats
0W - 3L
1,704 SR
Queue Stats
7W - 10L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver V
Reimers_Drengen
Cthulhu
Silver V
Level 47
God Stats
0W - 1L
1,251 SR
Queue Stats
32W - 37L
821 MMR
Party 2
Nox
Nox
Silver V
StopTheCookie
Nox
Silver V
Level 66
God Stats
17W - 17L
1,377 SR
Queue Stats
32W - 37L
801 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 3 / 4
7,901
718
3,948
9,140
7,105
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
LaJarkass
Discordia
11
2 / 0 / 4
7,609
692
8,752
2,408
760
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
11
2 / 3 / 4
7,681
698
3,851
6,164
1,851
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ChaacMedusaAphroditeArachneKumbhakarna

VS

Bans
Ah PuchVulcanFenrirScyllaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
7,675
698
4,505
6,133
2,282
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 4
6,852
623
3,514
9,197
7,239
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 2 / 4
7,124
648
3,283
4,578
1,745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
6
Kills
6
6
Deaths
6
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
4
1.33
L
3
2
3
2.25
W
Discordia
LaJarkass
Discordia
2
0
4
4
L
1
2
4
1.5
L
2
2
4
2
W
Cupid
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,551
Damage
11,302
17,712
Taken
19,908
9,716
Mitigated
11,266
5,363
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,948
106
731
2,182
9,140
7,105
0
3,027
5,952
14,425
0
L
4,505
1,824
0
960
6,133
2,282
111
4,452
1,681
0
33,588
W
Discordia
LaJarkass
Discordia
8,752
0
0
420
2,408
760
39
1,377
931
33,941
0
L
3,514
25
458
2,071
9,197
7,239
0
4,670
4,527
14,996
0
L
3,283
447
882
592
4,578
1,745
0
3,606
972
11,481
0
W
Cupid
3,851
1,727
418
1,612
6,164
1,851
0
2,108
3,906
0
29,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,191
Gold Earned
21,651
119
Minions Killed
111
0
Camps Cleared
0
571,808
Distance Traveled
571,830
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,901
718
12
1
0
199,492
6
L
Neith
7,675
698
58
5
0
189,142
2
W
Discordia
7,609
692
44
4
0
202,548
2
L
Cthulhu
6,852
623
29
3
0
198,807
3
L
Nox
7,124
648
24
2
0
183,881
0
W
Cupid
7,681
698
63
6
0
169,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role