Player Matchup

Freya
Freya
Qtpigiggles
Freya
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
S0um1t
Sun Wukong
Level 65
God Stats
5W - 3L
1,266 SR
Queue Stats
30W - 25L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Tophef
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,505 Elo+
Party 1
Team Averages
Level 76
1,422 SR
1,494 Elo+

VS

Team Averages
Level 62
1,536 SR
1,488 Elo+
Fenrir
Fenrir
TheConqurorWrm
Fenrir
Level 57
God Stats
6W - 7L
1,519 SR
Queue Stats
105W - 126L
1,552 Elo+
Solo
Scylla
Scylla
Trippitaka
Scylla
Level 11
God Stats
1W - 1L
1,828 SR
Queue Stats
1W - 2L
1,468 Elo+
Solo
Chaac
Chaac
xxFhisherxx
Chaac
Level 119
God Stats
7W - 15L
1,263 SR
Queue Stats
278W - 303L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 10
16,517
635
21,733
25,433
9,400
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
S0um1t
Sun Wukong
18
6 / 8 / 14
16,433
632
21,628
32,612
30,635
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Tophef
Cthulhu
20
11 / 4 / 10
17,268
664
24,054
27,478
36,828
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 12 / 7
16,749
644
18,788
28,817
11,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Trippitaka
Scylla
19
7 / 4 / 7
16,515
635
23,954
15,913
5,801
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 6 / 11
15,009
577
27,534
33,877
35,374
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
22
Kills
18
18
Deaths
22
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
6
10
1.67
W
Sun Wukong
S0um1t
Sun Wukong
6
8
14
1.63
L
9
12
7
1.04
W
Cthulhu
Tophef
Cthulhu
11
4
10
4
L
Scylla
Trippitaka
Scylla
7
4
7
2.63
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,415
Damage
70,276
85,523
Taken
78,607
76,863
Mitigated
53,105
21,288
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,733
7,567
0
11,918
25,433
9,400
1,989
3,588
21,445
97,894
0
W
Sun Wukong
S0um1t
Sun Wukong
21,628
3,598
0
2,759
32,612
30,635
515
11,353
20,930
0
59,609
L
18,788
5,073
0
2,490
28,817
11,930
524
15,347
12,845
0
46,225
W
Cthulhu
Tophef
Cthulhu
24,054
1,325
2,236
4,375
27,478
36,828
532
9,906
17,244
76,979
0
L
Scylla
Trippitaka
Scylla
23,954
1,221
0
210
15,913
5,801
0
8,021
7,492
104,946
0
L
27,534
4,910
0
12,821
33,877
35,374
689
21,562
11,691
438
96,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,218
Gold Earned
48,273
210
Minions Killed
263
0
Camps Cleared
0
1,372,515
Distance Traveled
1,387,688
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
16,517
635
104
4
0
436,150
4
W
Sun Wukong
16,433
632
56
2
0
453,167
6
L
Fenrir
16,749
644
36
1
0
460,342
1
W
Cthulhu
17,268
664
50
2
0
483,198
4
L
Scylla
16,515
635
140
5
0
454,521
4
L
Chaac
15,009
577
87
3
0
472,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role