Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Carlº
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cubers
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
PabloTheQueen
Chang'e
Level 8
God Stats
6W - 4L
1,806 SR
Queue Stats
25W - 14L
1,648 Elo+
Party 2
Team Averages
Level 102
1,602 SR
1,549 Elo+

VS

Team Averages
Level 17
1,289 SR
1,139 Elo+
Artemis
Artemis
Deathwatch1190
Artemis
Level 10
God Stats
1W - 4L
1,253 SR
Queue Stats
1W - 4L
1,154 Elo+
Party 1
Merlin
Merlin
LandoMando
Merlin
Level 22
God Stats
0W - 2L
1,159 SR
Queue Stats
8W - 13L
1,095 Elo+
Party 1
Vulcan
Vulcan
Sabre x Acey
Vulcan
Level 20
God Stats
1W - 2L
1,456 SR
Queue Stats
29W - 45L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Carlº
Ah Muzen Cab
12
7 / 1 / 7
8,388
839
5,515
6,593
2,329
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Cubers
Cthulhu
13
7 / 0 / 8
8,816
882
9,269
9,694
6,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
11
6 / 1 / 7
8,098
810
6,037
5,429
1,807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 0
6,317
632
2,785
8,694
2,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
LandoMando
Merlin
9
1 / 6 / 1
6,405
641
4,207
7,840
2,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
9
0 / 6 / 2
6,066
607
1,490
6,911
2,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
20
Kills
2
2
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Carlº
Ah Muzen Cab
7
1
7
10.5
W
Cthulhu
Cubers
Cthulhu
7
0
8
11
L
1
8
0
0.13
L
Merlin
LandoMando
Merlin
1
6
1
0.25
W
Chang'e
6
1
7
9.5
L
Vulcan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,821
Damage
8,482
21,716
Taken
23,445
10,492
Mitigated
6,984
9,479
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Carlº
Ah Muzen Cab
5,515
1,803
0
3,641
6,593
2,329
1,780
1,285
5,308
0
38,850
W
Cthulhu
Cubers
Cthulhu
9,269
556
0
2,292
9,694
6,356
340
2,453
7,241
30,396
0
L
2,785
1,211
0
0
8,694
2,407
0
4,817
3,677
0
8,041
L
Merlin
LandoMando
Merlin
4,207
699
0
0
7,840
2,446
0
5,603
2,137
13,726
0
W
Chang'e
6,037
445
958
2,588
5,429
1,807
399
2,063
3,366
26,699
0
L
Vulcan
1,490
379
0
0
6,911
2,131
0
4,440
2,321
18,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,302
Gold Earned
18,788
150
Minions Killed
63
0
Camps Cleared
0
589,402
Distance Traveled
411,744
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,388
839
61
6
0
209,159
1
W
Cthulhu
8,816
882
46
5
0
202,752
1
L
Artemis
6,317
632
12
1
0
138,549
0
L
Merlin
6,405
641
27
3
0
128,141
2
W
Chang'e
8,098
810
43
4
0
177,491
2
L
Vulcan
6,066
607
24
2
0
145,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role