Player Matchup

Sol
Sol
CrystalTeddyBear
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,513 Elo+
Party 1
Nemesis
Nemesis
OreoCreamCookie
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,321 Elo+
Solo
Cerberus
Cerberus
TheLunarKnight
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,445 Elo+

VS

Team Averages
Level 12
1,444 SR
1,256 Elo+
Cthulhu
Cthulhu
RivaIFrost73
Cthulhu
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
77W - 59L
1,500 Elo+
Solo
Kukulkan
Kukulkan
smiteitis
Kukulkan
Level 17
God Stats
41W - 47L
1,549 SR
Queue Stats
148W - 167L
1,402 Elo+
Solo
Medusa
Medusa
tinynarwhals
Medusa
Level 12
God Stats
5W - 12L
1,281 SR
Queue Stats
8W - 26L
866 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 6
14,386
553
29,170
23,008
8,039
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
8 / 10 / 4
15,459
595
15,251
26,796
16,969
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
19
3 / 12 / 9
15,337
590
15,591
28,741
22,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RivaIFrost73
Cthulhu
15
4 / 5 / 7
14,691
565
10,961
32,460
18,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Kukulkan
smiteitis
Kukulkan
20
15 / 3 / 7
17,818
685
37,389
19,924
6,291
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
19
4 / 5 / 15
15,627
601
12,972
17,124
4,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
13
Kills
23
23
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
1
6
5
L
8
10
4
1
W
Cthulhu
RivaIFrost73
Cthulhu
4
5
7
1.5
L
Cerberus
3
12
9
0.63
W
Kukulkan
smiteitis
Kukulkan
15
3
7
6.17
W
Medusa
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,012
Damage
61,322
78,545
Taken
69,508
47,724
Mitigated
29,584
19,174
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,170
2,626
0
12,100
23,008
8,039
274
12,990
10,018
120,383
0
L
15,251
6,954
0
4,240
26,796
16,969
1,040
17,546
9,250
0
41,703
W
Cthulhu
RivaIFrost73
Cthulhu
10,961
493
1,378
7,934
32,460
18,743
118
17,289
15,171
27,895
0
L
Cerberus
15,591
1,825
0
2,834
28,741
22,716
0
17,988
10,753
33,484
0
W
Kukulkan
smiteitis
Kukulkan
37,389
2,123
0
4,812
19,924
6,291
1,960
15,539
4,385
130,342
0
W
Medusa
12,972
3,623
0
0
17,124
4,550
1,025
11,943
5,181
0
54,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,182
Gold Earned
48,136
196
Minions Killed
260
0
Camps Cleared
0
1,268,739
Distance Traveled
1,257,345
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,386
553
129
5
0
472,821
3
L
Nemesis
15,459
595
41
2
0
417,915
0
W
Cthulhu
14,691
565
34
1
0
358,955
1
L
Cerberus
15,337
590
26
1
0
378,003
0
W
Kukulkan
17,818
685
169
7
0
443,171
5
W
Medusa
15,627
601
57
2
0
455,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role