Player Matchup

Ganesha
Ganesha
Silver IV
CHR85
Ganesha
Silver IV
Level 158
God Stats
14W - 17L
1,716 SR
Queue Stats
324W - 330L
792 MMR
Solo
Bakasura
Bakasura
Silver IV
Drew_The_Don
Bakasura
Silver IV
Level 82
God Stats
24W - 12L
1,485 SR
Queue Stats
460W - 454L
741 MMR
Solo
Neith
Neith
Bronze II
JasonCRRJ
Neith
Bronze II
Level 89
God Stats
7W - 10L
1,673 SR
Queue Stats
13W - 20L
995 MMR
Solo
Merlin
Merlin
Silver III
XxHolyVenom37xX
Merlin
Silver III
Level 90
God Stats
17W - 12L
1,493 SR
Queue Stats
205W - 204L
847 MMR
Solo
Nike
Nike
Bronze II
cvillestar1980
Nike
Bronze II
Level 68
God Stats
2W - 0L
1,830 SR
Queue Stats
13W - 9L
694 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,639 SR
814 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,516 SR
772 MMR
Kumbhakarna
Kumbhakarna
Bronze I
Alexisrg10
Kumbhakarna
Bronze I
Level 67
God Stats
5W - 3L
1,622 SR
Queue Stats
55W - 70L
615 MMR
Solo
Scylla
Scylla
Bronze II
Pilsner08
Scylla
Bronze II
Level 117
God Stats
5W - 4L
1,745 SR
Queue Stats
270W - 243L
817 MMR
Solo
Artemis
Artemis
Bronze I
Risette0
Artemis
Bronze I
Level 62
God Stats
1W - 1L
1,572 SR
Queue Stats
78W - 89L
684 MMR
Solo
Chaac
Chaac
Bronze II
discotiger85
Chaac
Bronze II
Level 148
God Stats
3W - 1L
1,245 SR
Queue Stats
104W - 115L
935 MMR
Solo
Nemesis
Nemesis
Bronze I
jtg6369
Nemesis
Bronze I
Level 131
God Stats
0W - 7L
1,397 SR
Queue Stats
159W - 170L
807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CHR85
Ganesha
19
0 / 5 / 24
14,725
589
9,935
23,828
28,094
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Drew_The_Don
Bakasura
20
12 / 3 / 6
17,238
690
20,962
21,833
12,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
JasonCRRJ
Neith
20
15 / 6 / 5
15,981
639
30,913
20,671
9,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 4
14,651
586
20,261
12,701
5,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 4 / 13
14,041
562
20,232
19,442
18,169
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ArachneAnubisCthulhuHeimdallrHades

VS

Bans
RatatoskrAresIzanamiKing ArthurSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alexisrg10
Kumbhakarna
15
2 / 11 / 10
11,393
456
8,883
30,388
30,578
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Pilsner08
Scylla
19
1 / 8 / 7
11,811
472
13,027
15,451
6,058
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Risette0
Artemis
19
8 / 11 / 5
12,836
513
14,261
23,965
9,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 7 / 0
12,796
512
17,454
30,338
27,506
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
jtg6369
Nemesis
20
6 / 4 / 5
13,486
539
13,069
23,097
8,714
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
41
Kills
21
21
Deaths
41
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alexisrg10
Kumbhakarna
2
11
10
0.64
W
Ganesha
CHR85
Ganesha
0
5
24
2.4
W
Bakasura
Drew_The_Don
Bakasura
12
3
6
5
W
Neith
JasonCRRJ
Neith
15
6
5
2.92
L
Scylla
Pilsner08
Scylla
1
8
7
0.56
L
Artemis
Risette0
Artemis
8
11
5
0.95
W
8
3
4
3.33
W
6
4
13
3.13
L
4
7
0
0.57
L
Nemesis
jtg6369
Nemesis
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,303
Damage
66,694
98,475
Taken
123,239
73,881
Mitigated
82,158
30,122
Healing
32,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alexisrg10
Kumbhakarna
8,883
1,597
803
1,245
30,388
30,578
140
7,677
21,746
33,573
0
W
Ganesha
CHR85
Ganesha
9,935
910
1,831
5,454
23,828
28,094
1,561
4,923
18,659
38,001
0
W
Bakasura
Drew_The_Don
Bakasura
20,962
12,220
0
9,151
21,833
12,987
1,222
1,630
20,103
0
147,311
W
Neith
JasonCRRJ
Neith
30,913
14,623
1,047
9,276
20,671
9,088
10,245
7,731
12,915
0
117,368
L
Scylla
Pilsner08
Scylla
13,027
1,460
0
2,400
15,451
6,058
670
4,769
10,241
87,947
0
L
Artemis
Risette0
Artemis
14,261
7,514
683
6,483
23,965
9,302
593
5,429
18,113
0
50,641
W
20,261
80
0
2,132
12,701
5,543
2,922
3,348
9,353
88,964
0
W
20,232
3,012
0
1,231
19,442
18,169
287
5,832
13,235
0
63,072
L
17,454
4,379
0
10,709
30,338
27,506
470
7,416
20,886
0
84,923
L
Nemesis
jtg6369
Nemesis
13,069
6,172
0
10,025
23,097
8,714
0
4,905
17,171
0
93,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,636
Gold Earned
62,322
575
Minions Killed
542
0
Camps Cleared
0
2,217,642
Distance Traveled
2,047,194
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,393
456
33
1
0
405,717
3
W
Ganesha
14,725
589
14
1
0
389,548
8
W
Bakasura
17,238
690
191
8
0
552,035
5
W
Neith
15,981
639
186
7
0
400,299
1
L
Scylla
11,811
472
141
6
0
387,382
2
L
Artemis
12,836
513
80
3
0
318,408
5
W
Merlin
14,651
586
99
4
0
433,333
5
W
Nike
14,041
562
85
3
0
442,427
3
L
Chaac
12,796
512
146
6
0
448,136
1
L
Nemesis
13,486
539
142
6
0
487,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role