Player Matchup

Chang'e
Chang'e
Hufflepuph
Chang'e
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TheDrizle
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
VivionaBun
Cthulhu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 50L
1,461 Elo+
Solo
Pele
Pele
iColdDream
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 86L
1,478 Elo+
Solo
Arachne
Arachne
shaufh
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,364 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,460 Elo+

VS

Team Averages
Level 20
1,599 SR
1,535 Elo+
Nike
Nike
Icedbull
Nike
Level 29
God Stats
5W - 3L
1,707 SR
Queue Stats
101W - 109L
1,530 Elo+
Solo
Artemis
Artemis
Icewarrior93
Artemis
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
102W - 101L
1,635 Elo+
Solo
Yemoja
Yemoja
Pesukarhuu
Yemoja
Level 24
God Stats
11W - 5L
1,713 SR
Queue Stats
223W - 215L
1,694 Elo+
Solo
Olorun
Olorun
QsA_Yanni
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,420 Elo+
Party 1
Pele
Pele
redcodein
Pele
Level 17
God Stats
2W - 4L
1,359 SR
Queue Stats
18W - 17L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hufflepuph
Chang'e
15
12 / 2 / 2
9,851
616
12,677
9,685
3,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 0
7,113
445
1,028
8,233
2,041
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
VivionaBun
Cthulhu
12
2 / 2 / 5
8,366
523
9,091
10,048
4,428
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
1 / 4 / 3
6,743
421
3,711
7,639
1,680
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
shaufh
Arachne
15
5 / 2 / 2
9,386
587
7,082
13,783
4,944
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
8 / 0 / 1
9,833
615
9,804
11,059
9,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Icewarrior93
Artemis
13
3 / 5 / 5
8,357
522
7,926
9,690
3,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Pesukarhuu
Yemoja
12
1 / 3 / 4
8,044
503
5,337
10,905
5,434
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
QsA_Yanni
Olorun
11
3 / 8 / 1
7,671
479
4,276
10,221
3,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
8
2 / 4 / 2
6,572
411
4,293
8,371
2,507
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
20
Kills
17
17
Deaths
20
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Hufflepuph
Chang'e
12
2
2
6.5
L
Nike
8
0
1
8.5
L
Artemis
Icewarrior93
Artemis
3
5
5
1.1
L
Yemoja
Pesukarhuu
Yemoja
1
3
4
1
L
Olorun
QsA_Yanni
Olorun
3
8
1
0.44
W
0
7
0
0
W
Cthulhu
VivionaBun
Cthulhu
2
2
5
2.25
W
1
4
3
0.63
L
Pele
2
4
2
0.75
W
Arachne
shaufh
Arachne
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,589
Damage
31,636
49,388
Taken
50,246
16,530
Mitigated
24,303
15,144
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Hufflepuph
Chang'e
12,677
1,487
399
5,076
9,685
3,437
1,527
2,605
7,055
58,572
0
L
Nike
9,804
1,043
0
3,475
11,059
9,286
1,227
2,856
8,203
0
62,921
L
Artemis
Icewarrior93
Artemis
7,926
3,520
0
2,811
9,690
3,258
383
4,097
5,593
0
42,492
L
Yemoja
Pesukarhuu
Yemoja
5,337
1,214
976
1,927
10,905
5,434
82
4,655
6,250
27,742
0
L
Olorun
QsA_Yanni
Olorun
4,276
2,427
0
1,250
10,221
3,818
484
6,837
3,384
21,041
0
W
1,028
131
0
904
8,233
2,041
82
0
7,833
25,510
0
W
Cthulhu
VivionaBun
Cthulhu
9,091
1,122
134
1,998
10,048
4,428
486
2,696
7,252
33,943
0
W
3,711
873
0
1,039
7,639
1,680
270
1,726
5,888
0
19,978
L
Pele
4,293
1,529
0
2,421
8,371
2,507
372
4,351
4,020
0
19,931
W
Arachne
shaufh
Arachne
7,082
5,485
0
5,594
13,783
4,944
202
2,586
11,172
0
67,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,459
Gold Earned
40,477
324
Minions Killed
295
0
Camps Cleared
0
1,482,820
Distance Traveled
1,257,690
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,851
616
97
6
0
266,610
2
L
Nike
9,833
615
127
8
0
314,980
3
L
Artemis
8,357
522
72
5
0
254,201
3
L
Yemoja
8,044
503
25
2
0
274,258
4
L
Olorun
7,671
479
42
3
0
225,327
2
W
Ra
7,113
445
53
3
0
284,707
0
W
Cthulhu
8,366
523
46
3
0
313,539
2
W
Pele
6,743
421
27
2
0
304,906
6
L
Pele
6,572
411
29
2
0
188,924
1
W
Arachne
9,386
587
101
6
0
313,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role