Player Matchup

Ne Zha
Ne Zha
Bigturd4L
Ne Zha
Level 66
God Stats
0W - 1L
1,497 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Merlin
Merlin
ButteryBoingo
Merlin
Level 47
God Stats
5W - 9L
1,492 SR
Queue Stats
199W - 210L
1,552 Elo+
Solo
Artemis
Artemis
Miguelfailz
Artemis
Level 22
God Stats
1W - 3L
1,415 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Nike
Nike
SilentxBeat
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
jsaurus08
Cthulhu
Level 6
God Stats
0W - 1L
1,390 SR
Queue Stats
1W - 3L
1,411 Elo+
Party 2
Team Averages
Level 37
1,459 SR
1,470 Elo+

VS

Team Averages
Level 101
1,584 SR
1,603 Elo+
Janus
Janus
GÉNEN
Janus
Level 158
God Stats
1W - 1L
1,538 SR
Queue Stats
25W - 27L
1,577 Elo+
Party 1
Ymir
Ymir
Harrі
Ymir
Level 154
God Stats
3W - 0L
1,772 SR
Queue Stats
42W - 33L
1,587 Elo+
Party 1
Horus
Horus
SHRIQUI1
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,723 Elo+
Party 1
Heimdallr
Heimdallr
VvlLnN
Heimdallr
Level 31
God Stats
2W - 4L
1,375 SR
Queue Stats
167W - 168L
1,546 Elo+
Solo
Hel
Hel
maria33
Hel
Level 135
God Stats
7W - 5L
1,734 SR
Queue Stats
33W - 29L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bigturd4L
Ne Zha
8
2 / 4 / 1
5,717
520
2,773
7,666
1,699
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 2
4,899
445
4,313
5,031
1,569
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Miguelfailz
Artemis
9
2 / 4 / 1
5,879
534
1,459
6,743
1,284
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 6 / 1
4,887
444
3,223
8,875
3,321
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
jsaurus08
Cthulhu
4
0 / 9 / 1
4,074
370
1,221
8,179
2,613
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GÉNEN
Janus
13
6 / 0 / 3
8,024
729
4,185
2,979
837
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Harrі
Ymir
11
8 / 0 / 6
7,601
691
7,287
4,995
3,135
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
SHRIQUI1
Horus
11
6 / 1 / 10
7,475
680
9,297
7,053
2,668
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
VvlLnN
Heimdallr
10
3 / 2 / 5
6,963
633
2,399
5,994
1,837
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
14
5 / 1 / 3
8,360
760
6,783
6,301
1,843
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
28
28
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bigturd4L
Ne Zha
2
4
1
0.63
L
0
5
2
0.2
W
Janus
GÉNEN
Janus
6
0
3
7.5
W
Ymir
Harrі
Ymir
8
0
6
11
L
Artemis
Miguelfailz
Artemis
2
4
1
0.63
W
Horus
SHRIQUI1
Horus
6
1
10
11
L
0
6
1
0.08
W
Heimdallr
VvlLnN
Heimdallr
3
2
5
2.75
L
Cthulhu
jsaurus08
Cthulhu
0
9
1
0.06
W
Hel
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,989
Damage
29,951
36,494
Taken
27,322
10,486
Mitigated
10,320
3,600
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bigturd4L
Ne Zha
2,773
1,141
0
2,085
7,666
1,699
0
2,207
5,409
0
15,808
L
4,313
357
0
500
5,031
1,569
0
2,958
2,048
25,722
0
W
Janus
GÉNEN
Janus
4,185
353
0
1,165
2,979
837
1,198
597
2,382
42,648
0
W
Ymir
Harrі
Ymir
7,287
2,306
0
726
4,995
3,135
396
1,878
3,117
27,357
0
L
Artemis
Miguelfailz
Artemis
1,459
689
0
554
6,743
1,284
424
2,129
4,539
0
15,271
W
Horus
SHRIQUI1
Horus
9,297
5,135
418
2,028
7,053
2,668
660
1,303
5,750
0
32,505
L
3,223
198
0
391
8,875
3,321
0
5,880
2,970
0
25,743
W
Heimdallr
VvlLnN
Heimdallr
2,399
1,403
0
2,263
5,994
1,837
1,657
1,064
4,930
0
30,838
L
Cthulhu
jsaurus08
Cthulhu
1,221
227
0
70
8,179
2,613
0
4,776
3,273
2,779
0
W
Hel
6,783
1,082
1,852
4,123
6,301
1,843
1,209
692
5,609
46,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
38,423
165
Minions Killed
341
0
Camps Cleared
0
947,887
Distance Traveled
986,861
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,717
520
30
3
0
241,769
0
L
Merlin
4,899
445
48
4
0
161,240
3
W
Janus
8,024
729
97
9
0
223,142
1
W
Ymir
7,601
691
39
4
0
187,681
1
L
Artemis
5,879
534
40
4
0
181,265
0
W
Horus
7,475
680
51
5
0
196,379
0
L
Nike
4,887
444
44
4
0
184,075
1
W
Heimdallr
6,963
633
51
5
0
179,137
5
L
Cthulhu
4,074
370
3
0
0
179,538
0
W
Hel
8,360
760
103
9
0
200,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role