Player Matchup

Cthulhu
Cthulhu
DDM004
Cthulhu
Level 8
God Stats
0W - 2L
1,204 SR
Queue Stats
1W - 8L
1,217 Elo+
Party 1
Nemesis
Nemesis
keijas2003
Nemesis
Level 13
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 9L
1,048 Elo+
Party 1
Set
Set
spcr116
Set
Level 6
God Stats
0W - 4L
1,204 SR
Queue Stats
0W - 10L
1,048 Elo+
Party 1
Team Averages
Level 9
1,204 SR
1,104 Elo+

VS

Team Averages
Level 54
1,417 SR
1,341 Elo+
Zeus
Zeus
 
Zeus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Ryuk_dead_note
Medusa
Level 27
God Stats
7W - 8L
1,474 SR
Queue Stats
63W - 131L
1,137 Elo+
Solo
Chaac
Chaac
amstel1999
Chaac
Level 68
God Stats
2W - 2L
1,276 SR
Queue Stats
14W - 17L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DDM004
Cthulhu
9
1 / 8 / 2
6,551
655
4,252
13,722
5,346
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
keijas2003
Nemesis
9
3 / 8 / 1
7,720
772
3,427
11,084
3,938
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Set
9
1 / 11 / 2
6,763
676
4,070
12,888
5,384
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
9 / 1 / 12
9,572
957
12,444
5,511
1,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
8 / 4 / 11
8,936
894
7,094
7,934
2,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
13
10 / 0 / 14
9,591
959
11,705
7,048
6,105
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
5
Kills
27
27
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
12
15
L
Cthulhu
DDM004
Cthulhu
1
8
2
0.25
W
8
4
11
3.38
W
Chaac
10
0
14
17
L
Nemesis
keijas2003
Nemesis
3
8
1
0.44
L
Set
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,749
Damage
31,243
37,694
Taken
20,493
14,668
Mitigated
10,328
2,253
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,444
3,010
0
806
5,511
1,589
540
1,270
4,241
44,719
0
L
Cthulhu
DDM004
Cthulhu
4,252
438
147
1,130
13,722
5,346
0
6,220
7,307
16,695
0
W
7,094
3,269
0
1,473
7,934
2,634
1,582
1,658
6,276
0
15,420
W
Chaac
11,705
3,522
0
4,156
7,048
6,105
65
1,336
5,712
0
28,838
L
Nemesis
keijas2003
Nemesis
3,427
1,018
0
500
11,084
3,938
0
3,219
7,740
0
10,995
L
Set
4,070
2,004
0
476
12,888
5,384
0
3,213
9,425
0
15,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,034
Gold Earned
28,099
62
Minions Killed
102
0
Camps Cleared
0
431,526
Distance Traveled
556,569
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,572
957
50
5
0
178,238
1
L
Cthulhu
6,551
655
23
2
0
139,223
2
W
Medusa
8,936
894
25
3
0
177,716
0
W
Chaac
9,591
959
27
3
0
200,615
4
L
Nemesis
7,720
772
14
1
0
150,474
0
L
Set
6,763
676
25
3
0
141,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role