Player Matchup

Khepri
Khepri
ALPHAS CARNAGE
Khepri
Level 147
God Stats
0W - 1L
1,348 SR
Queue Stats
4W - 4L
1,618 Elo+
Party 3
Freya
Freya
B I G QUALLZY
Freya
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 86L
1,453 Elo+
Party 3
Bacchus
Bacchus
DeathTrek
Bacchus
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 172L
1,559 Elo+
Party 2
Kuzenbo
Kuzenbo
Naphia
Kuzenbo
Level 109
God Stats
1W - 3L
1,338 SR
Queue Stats
144W - 133L
1,572 Elo+
Party 2
Chaac
Chaac
rouxmacon1
Chaac
Level 64
God Stats
0W - 1L
1,400 SR
Queue Stats
16W - 17L
1,507 Elo+
Solo
Team Averages
Level 118
1,417 SR
1,542 Elo+

VS

Team Averages
Level 117
1,504 SR
1,506 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
SaydaJax
Ares
Level 101
God Stats
3W - 0L
1,829 SR
Queue Stats
51W - 51L
1,507 Elo+
Solo
Sobek
Sobek
ScrappyOw1
Sobek
Level 119
God Stats
4W - 5L
1,382 SR
Queue Stats
459W - 386L
1,503 Elo+
Solo
Merlin
Merlin
ShielDBlasteR
Merlin
Level 81
God Stats
1W - 1L
1,308 SR
Queue Stats
50W - 49L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
8,768
548
5,382
19,865
25,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 6 / 1
9,986
624
12,758
14,645
6,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
DeathTrek
Bacchus
16
1 / 8 / 5
9,988
624
10,520
21,289
33,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Naphia
Kuzenbo
17
3 / 8 / 5
10,122
633
12,550
18,883
34,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
17
1 / 8 / 6
9,987
624
22,894
20,950
16,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
8 / 2 / 21
12,040
753
13,273
14,155
8,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
 
Chang'e
17
1 / 3 / 23
10,662
666
12,734
13,333
9,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
20
11 / 2 / 20
13,469
842
12,210
19,882
20,593
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
20
4 / 1 / 25
11,708
732
13,906
20,721
29,016
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 2 / 19
13,131
821
27,592
18,990
12,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
144
9
Kills
36
36
Deaths
10
23
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
2
21
9.25
W
Chang'e
 
Chang'e
1
3
23
4.17
L
0
6
6
0.5
L
4
6
1
0.75
L
Bacchus
DeathTrek
Bacchus
1
8
5
0.44
L
Kuzenbo
Naphia
Kuzenbo
3
8
5
0.69
W
Ares
11
2
20
10.5
W
Sobek
4
1
25
16.5
W
12
2
19
10.75
L
Chaac
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,104
Damage
79,715
95,632
Taken
87,081
116,197
Mitigated
80,056
20,284
Healing
62,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,273
5,782
4,186
4,894
14,155
8,551
1,966
6,299
7,856
0
30,657
W
Chang'e
 
Chang'e
12,734
648
14,187
6,663
13,333
9,794
1,450
8,791
4,542
23,725
0
L
5,382
13
1,478
3,805
19,865
25,064
43
12,240
7,476
10,701
0
L
12,758
3,076
998
4,170
14,645
6,949
44
13,405
990
22,310
0
L
Bacchus
DeathTrek
Bacchus
10,520
344
351
393
21,289
33,462
72
13,204
7,897
20,056
0
L
Kuzenbo
Naphia
Kuzenbo
12,550
2,732
963
864
18,883
34,068
95
12,279
6,413
27,170
0
W
Ares
12,210
372
5,198
5,513
19,882
20,593
598
7,522
12,360
17,760
0
W
Sobek
13,906
418
2,575
7,852
20,721
29,016
456
7,871
12,850
33,247
0
W
27,592
2,368
4,362
7,181
18,990
12,102
787
10,727
8,263
61,646
0
L
Chaac
22,894
1,633
1,106
6,156
20,950
16,654
0
14,387
6,414
0
50,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,851
Gold Earned
61,010
130
Minions Killed
176
0
Camps Cleared
0
1,256,562
Distance Traveled
1,474,001
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,040
753
29
2
0
288,619
1
W
Chang'e
10,662
666
24
2
0
296,992
0
L
Khepri
8,768
548
4
0
0
230,340
1
L
Freya
9,986
624
22
1
0
241,747
1
L
Bacchus
9,988
624
32
2
0
255,731
0
L
Kuzenbo
10,122
633
19
1
0
248,956
2
W
Ares
13,469
842
8
1
0
308,249
2
W
Sobek
11,708
732
35
2
0
291,761
5
W
Merlin
13,131
821
80
5
0
288,380
1
L
Chaac
9,987
624
53
3
0
279,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role