Player Matchup

Zeus
Zeus
RealBulby
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,377 Elo+
Solo
Nu Wa
Nu Wa
SamEtri
Nu Wa
Level 20
God Stats
75W - 62L
1,364 SR
Queue Stats
172W - 169L
1,274 Elo+
Solo
Bellona
Bellona
declonly06
Bellona
Level 14
God Stats
3W - 5L
1,599 SR
Queue Stats
7W - 10L
1,178 Elo+
Solo
Fenrir
Fenrir
frejdfur
Fenrir
Level 16
God Stats
4W - 2L
1,680 SR
Queue Stats
21W - 19L
1,462 Elo+
Solo
Hachiman
Hachiman
teosonc
Hachiman
Level 14
God Stats
8W - 9L
1,441 SR
Queue Stats
134W - 133L
1,410 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,340 Elo+

VS

Team Averages
Level 16
1,405 SR
1,221 Elo+
Kali
Kali
AlphaKenny1_0180
Kali
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 12L
1,419 Elo+
Party 1
Agni
Agni
Dutch74NL___
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 83L
1,404 Elo+
Party 1
Scylla
Scylla
Ghost-Raptor572
Scylla
Level 18
God Stats
8W - 7L
1,500 SR
Queue Stats
15W - 23L
1,070 Elo+
Solo
Bellona
Bellona
LootGobble
Bellona
Level 12
God Stats
7W - 3L
1,180 SR
Queue Stats
10W - 14L
1,081 Elo+
Party 2
Loki
Loki
YoRHa Yuki
Loki
Level 14
God Stats
5W - 9L
1,345 SR
Queue Stats
13W - 20L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 3 / 0
10,510
808
5,229
4,088
1,277
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
SamEtri
Nu Wa
19
3 / 11 / 7
13,341
1,026
15,373
22,572
8,658
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
declonly06
Bellona
17
1 / 12 / 5
11,015
847
10,278
21,297
16,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
frejdfur
Fenrir
18
4 / 4 / 8
12,377
952
9,225
19,805
12,113
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
teosonc
Hachiman
19
4 / 13 / 6
13,011
1,001
17,164
27,731
11,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 25
13,171
1,013
16,091
14,430
7,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 4 / 20
15,131
1,164
21,239
11,872
5,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 2 / 22
13,403
1,031
13,269
10,833
4,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
LootGobble
Bellona
20
4 / 3 / 21
12,661
974
10,154
14,110
7,945
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
17 / 2 / 15
15,488
1,191
27,753
13,570
6,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
146
13
Kills
43
43
Deaths
13
26
Assists
103
Player
Kills
Deaths
Assists
KDA
W
3
2
25
7.75
W
13
4
20
5.75
W
6
2
22
8.5
W
Bellona
LootGobble
Bellona
4
3
21
4.83
L
Zeus
1
3
0
0.33
L
Nu Wa
SamEtri
Nu Wa
3
11
7
0.59
W
17
2
15
12.25
L
Bellona
declonly06
Bellona
1
12
5
0.29
L
Fenrir
frejdfur
Fenrir
4
4
8
2
L
Hachiman
teosonc
Hachiman
4
13
6
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,269
Damage
88,506
95,493
Taken
64,815
49,759
Mitigated
30,429
4,800
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,091
10,358
0
1,659
14,430
7,053
0
3,540
10,890
0
29,394
W
21,239
1,804
0
1,881
11,872
5,026
0
3,289
8,583
53,233
0
W
13,269
1,356
582
1,328
10,833
4,150
0
4,106
6,727
34,729
0
W
Bellona
LootGobble
Bellona
10,154
2,968
0
420
14,110
7,945
0
4,850
8,599
44
23,654
L
Zeus
5,229
997
356
123
4,088
1,277
0
735
3,353
15,926
0
L
Nu Wa
SamEtri
Nu Wa
15,373
7,018
534
1,113
22,572
8,658
0
5,372
17,200
38,168
0
W
27,753
13,232
0
1,823
13,570
6,255
0
4,817
8,668
0
52,182
L
Bellona
declonly06
Bellona
10,278
2,535
0
50
21,297
16,498
0
7,053
14,244
0
21,462
L
Fenrir
frejdfur
Fenrir
9,225
2,085
0
1,299
19,805
12,113
0
8,587
11,218
0
15,721
L
Hachiman
teosonc
Hachiman
17,164
7,771
0
1,325
27,731
11,213
0
12,797
14,934
0
48,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,254
Gold Earned
69,854
185
Minions Killed
221
3
Camps Cleared
8
828,353
Distance Traveled
1,238,583
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,171
1,013
36
3
4
273,603
0
W
Agni
15,131
1,164
80
6
0
232,891
0
W
Scylla
13,403
1,031
48
4
0
232,406
0
W
Bellona
12,661
974
20
2
0
242,068
0
L
Zeus
10,510
808
25
2
0
95,060
0
L
Nu Wa
13,341
1,026
53
4
1
159,647
1
W
Loki
15,488
1,191
37
3
4
257,615
0
L
Bellona
11,015
847
21
2
0
148,884
2
L
Fenrir
12,377
952
11
1
1
239,293
0
L
Hachiman
13,011
1,001
75
6
1
185,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role