Player Matchup

Da Ji
Da Ji
Kaeldarim
Da Ji
Level 16
God Stats
2W - 3L
1,742 SR
Queue Stats
270W - 265L
1,290 Elo+
Party 1
Merlin
Merlin
Nathen20
Merlin
Level 27
God Stats
36W - 46L
1,418 SR
Queue Stats
37W - 53L
1,292 Elo+
Party 3
Medusa
Medusa
Redfirestorm
Medusa
Level 27
God Stats
3W - 5L
1,561 SR
Queue Stats
52W - 83L
1,173 Elo+
Solo
Cerberus
Cerberus
Zakrose
Cerberus
Level 28
God Stats
8W - 12L
1,505 SR
Queue Stats
96W - 104L
1,325 Elo+
Party 1
Chang'e
Chang'e
d210EV
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,339 Elo+
Party 3
Team Averages
Level 21
1,545 SR
1,284 Elo+

VS

Team Averages
Level 23
1,384 SR
1,227 Elo+
Hachiman
Hachiman
Hoodienii
Hachiman
Level 30
God Stats
1W - 1L
1,252 SR
Queue Stats
60W - 90L
1,330 Elo+
Party 2
Poseidon
Poseidon
JosmarTG
Poseidon
Level 17
God Stats
2W - 1L
1,197 SR
Queue Stats
9W - 13L
1,062 Elo+
Solo
Nu Wa
Nu Wa
NelsonicBoom
Nu Wa
Level 23
God Stats
1W - 0L
1,517 SR
Queue Stats
7W - 9L
1,003 Elo+
Solo
Zeus
Zeus
SerlokHolms
Zeus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 10L
1,619 Elo+
Solo
Arachne
Arachne
xToasterWar
Arachne
Level 28
God Stats
13W - 13L
1,456 SR
Queue Stats
27W - 59L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kaeldarim
Da Ji
18
15 / 8 / 2
12,420
565
12,607
20,936
8,671
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Nathen20
Merlin
16
0 / 7 / 2
9,685
440
9,561
14,387
5,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
5
1 / 3 / 0
6,676
303
1,016
5,319
1,560
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Zakrose
Cerberus
15
4 / 7 / 6
10,566
480
12,521
29,057
11,685
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
d210EV
Chang'e
17
0 / 4 / 5
9,850
448
9,337
17,920
9,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hoodienii
Hachiman
20
11 / 1 / 4
14,031
638
15,567
20,541
7,382
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
JosmarTG
Poseidon
15
2 / 6 / 2
10,141
461
6,666
12,365
2,909
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 9
11,937
543
21,015
9,756
3,319
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 7 / 3
10,675
485
10,568
10,511
5,404
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
xToasterWar
Arachne
19
8 / 4 / 6
13,512
614
14,942
19,276
7,704
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
20
Kills
28
29
Deaths
20
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Hoodienii
Hachiman
11
1
4
13
W
Poseidon
JosmarTG
Poseidon
2
6
2
0.5
L
Da Ji
Kaeldarim
Da Ji
15
8
2
2
L
Merlin
Nathen20
Merlin
0
7
2
0.14
W
2
2
9
3.25
L
Medusa
1
3
0
0.33
W
5
7
3
0.93
L
Cerberus
Zakrose
Cerberus
4
7
6
1
L
Chang'e
d210EV
Chang'e
0
4
5
0.63
W
Arachne
xToasterWar
Arachne
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,042
Damage
68,758
87,619
Taken
72,449
37,344
Mitigated
26,718
17,615
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Hoodienii
Hachiman
15,567
10,474
0
9,181
20,541
7,382
5,026
7,467
12,724
0
100,630
W
Poseidon
JosmarTG
Poseidon
6,666
1,096
0
952
12,365
2,909
1,318
6,606
5,684
37,999
0
L
Da Ji
Kaeldarim
Da Ji
12,607
1,790
0
5,506
20,936
8,671
0
5,376
15,560
0
70,379
L
Merlin
Nathen20
Merlin
9,561
180
0
0
14,387
5,623
345
6,499
7,888
72,997
0
W
21,015
5,402
219
3,174
9,756
3,319
3,324
5,736
3,945
70,170
0
L
Medusa
1,016
327
0
250
5,319
1,560
110
3,794
1,525
0
9,156
W
10,568
1,978
0
0
10,511
5,404
1,258
4,939
5,572
38,655
0
L
Cerberus
Zakrose
Cerberus
12,521
1,017
0
4,624
29,057
11,685
23
17,826
11,231
39,595
0
L
Chang'e
d210EV
Chang'e
9,337
824
109
7,126
17,920
9,805
0
4,754
13,166
62,861
0
W
Arachne
xToasterWar
Arachne
14,942
8,875
0
8,336
19,276
7,704
814
6,046
13,105
0
94,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,197
Gold Earned
60,296
416
Minions Killed
480
0
Camps Cleared
0
1,455,351
Distance Traveled
1,879,994
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,031
638
130
6
0
339,747
1
W
Poseidon
10,141
461
62
3
0
401,897
2
L
Da Ji
12,420
565
86
4
0
335,908
0
L
Merlin
9,685
440
152
7
0
355,159
1
W
Nu Wa
11,937
543
103
5
0
358,198
0
L
Medusa
6,676
303
24
1
0
81,611
0
W
Zeus
10,675
485
62
3
0
346,116
2
L
Cerberus
10,566
480
58
3
0
336,047
0
L
Chang'e
9,850
448
96
4
0
346,626
4
W
Arachne
13,512
614
123
6
0
434,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role