Player Matchup

Bakasura
Bakasura
Silver IV
Elite Slav
Bakasura
Silver IV
Level 88
God Stats
13W - 4L
1,391 SR
Queue Stats
137W - 106L
1,105 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,391 SR
1,105 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,351 SR
993 MMR
Anhur
Anhur
Bronze I
TitledBlaze2
Anhur
Bronze I
Level 79
God Stats
2W - 2L
1,351 SR
Queue Stats
39W - 43L
993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elite Slav
Bakasura
19
3 / 2 / 1
12,044
860
10,581
16,176
7,425
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ChronosHades

VS

Bans
KaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 0
10,576
755
7,321
15,003
4,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
2
2
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Elite Slav
Bakasura
3
2
1
1.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,581
Damage
7,321
16,176
Taken
15,003
7,425
Mitigated
4,818
8,360
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Elite Slav
Bakasura
10,581
7,318
0
8,360
16,176
7,425
2,442
858
15,318
0
88,967
L
7,321
4,605
0
3,572
15,003
4,818
1,435
0
13,545
407
65,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,044
Gold Earned
10,576
158
Minions Killed
128
0
Camps Cleared
0
303,249
Distance Traveled
215,432
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,044
860
158
11
0
303,249
3
L
Anhur
10,576
755
128
9
0
215,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role