Player Matchup

He Bo
He Bo
Bronze III
sebastian_s16
He Bo
Bronze III
Level 37
God Stats
0W - 3L
1,339 SR
Queue Stats
35W - 34L
785 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 37
1,339 SR
785 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,290 SR
741 MMR
Merlin
Merlin
Bronze I
TitledBlaze2
Merlin
Bronze I
Level 79
God Stats
1W - 0L
1,290 SR
Queue Stats
39W - 43L
741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,524
691
1,997
6,165
2,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BakasuraSkadiCthulhuAmaterasu

VS

Bans
KaliHelCerberusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 1 / 0
7,666
958
3,933
4,076
1,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
1
0
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,997
Damage
3,933
6,165
Taken
4,076
2,055
Mitigated
1,965
1,181
Healing
410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,933
212
0
410
4,076
1,965
449
1,997
2,079
29,511
0
L
1,997
16
0
1,181
6,165
2,055
50
3,957
2,208
23,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,524
Gold Earned
7,666
25
Minions Killed
63
0
Camps Cleared
0
146,191
Distance Traveled
128,103
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,666
958
63
8
0
128,103
1
L
He Bo
5,524
691
25
3
0
146,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role