Player Matchup

Neith
Neith
Silver IV
Handkranker
Neith
Silver IV
Level 144
God Stats
0W - 1L
1,749 SR
Queue Stats
1W - 3L
1,393 MMR
Party 1
Terra
Terra
Silver IV
TrapziIIa
Terra
Silver IV
Level 123
God Stats
0W - 2L
1,703 SR
Queue Stats
76W - 85L
1,505 MMR
Party 1
Merlin
Merlin
Bronze I
depriex
Merlin
Bronze I
Level 138
God Stats
0W - 1L
1,562 SR
Queue Stats
1W - 3L
1,291 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 135
1,671 SR
1,396 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,493 SR
1,429 MMR
Sobek
Sobek
Gold III
JahSswr
Sobek
Gold III
Level 108
God Stats
90W - 51L
1,389 SR
Queue Stats
963W - 807L
1,439 MMR
Party 2
Rama
Rama
Bronze I
PunchoCaliptoYT
Rama
Bronze I
Level 62
God Stats
1W - 0L
1,508 SR
Queue Stats
3W - 6L
1,436 MMR
Solo
Zeus
Zeus
Gold V
boss_skills554
Zeus
Gold V
Level 117
God Stats
171W - 117L
1,582 SR
Queue Stats
1,185W - 1,018L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
12,022
572
10,689
13,875
6,502
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
TrapziIIa
Terra
16
3 / 2 / 3
13,641
650
11,314
16,500
20,271
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
depriex
Merlin
15
1 / 6 / 4
11,592
552
11,643
14,601
6,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KumbhakarnaGaneshaBacchusChaacOdin

VS

Bans
AchillesSkadiHadesCupidPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JahSswr
Sobek
17
5 / 3 / 5
14,518
691
8,986
22,779
28,670
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 3 / 5
12,230
582
5,808
13,214
5,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 1 / 5
13,662
651
21,982
10,880
4,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
12
12
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Sobek
JahSswr
Sobek
5
3
5
2.5
W
1
3
5
1.17
L
Terra
TrapziIIa
Terra
3
2
3
2.25
W
6
1
5
8.5
L
Merlin
depriex
Merlin
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,646
Damage
36,776
44,976
Taken
46,873
33,699
Mitigated
38,384
16,064
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,689
5,779
0
4,178
13,875
6,502
0
9,991
3,884
0
49,898
W
Sobek
JahSswr
Sobek
8,986
400
0
4,394
22,779
28,670
0
9,365
13,414
40,073
0
W
5,808
3,251
0
4,060
13,214
5,119
2,798
7,564
5,650
0
69,946
L
Terra
TrapziIIa
Terra
11,314
1,570
1,870
5,002
16,500
20,271
0
11,073
5,427
43,385
0
W
21,982
639
300
2,998
10,880
4,595
658
6,141
4,739
83,755
0
L
Merlin
depriex
Merlin
11,643
643
1,184
3,830
14,601
6,926
0
10,203
4,398
71,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
40,410
193
Minions Killed
254
0
Camps Cleared
0
1,116,686
Distance Traveled
1,097,840
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,022
572
83
4
0
352,377
0
W
Sobek
14,518
691
27
1
0
395,676
2
W
Rama
12,230
582
107
5
0
348,508
1
L
Terra
13,641
650
24
1
0
423,722
9
W
Zeus
13,662
651
120
6
0
353,656
5
L
Merlin
11,592
552
86
4
0
340,587
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role