Player Matchup

Merlin
Merlin
Diamond III
Fate
Merlin
Diamond III
Level 160
God Stats
10W - 7L
1,335 SR
Queue Stats
294W - 269L
2,445 MMR
Solo
Chiron
Chiron
Diamond II
Khastik
Chiron
Diamond II
Level 160
God Stats
29W - 27L
1,477 SR
Queue Stats
2,080W - 2,058L
2,350 MMR
Party 1
Cerberus
Cerberus
Diamond II
Oaksx
Cerberus
Diamond II
Level 64
God Stats
3W - 0L
1,971 SR
Queue Stats
106W - 113L
2,346 MMR
Solo
Mercury
Mercury
Diamond III
ambition10
Mercury
Diamond III
Level 57
God Stats
30W - 15L
1,935 SR
Queue Stats
142W - 110L
2,233 MMR
Solo
Kali
Kali
Diamond IV
heroinfanatic13
Kali
Diamond IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 102
1,644 SR
2,175 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,592 SR
1,898 MMR
Hercules
Hercules
Diamond V
Crím
Hercules
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond IV
Fogelicious
Khepri
Diamond IV
Level 142
God Stats
12W - 5L
1,681 SR
Queue Stats
199W - 205L
2,213 MMR
Solo
Anhur
Anhur
Diamond IV
Infernusssss
Anhur
Diamond IV
Level 65
God Stats
2W - 5L
1,594 SR
Queue Stats
170W - 162L
2,092 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
Pegon
Ao Kuang
Diamond I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond V
Ryow
Aphrodite
Diamond V
Level 160
God Stats
12W - 5L
1,686 SR
Queue Stats
713W - 690L
2,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fate
Merlin
8
4 / 0 / 0
4,854
693
3,251
1,819
579
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Khastik
Chiron
8
1 / 0 / 1
4,703
672
2,303
3,076
434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Oaksx
Cerberus
6
1 / 0 / 5
4,448
635
2,596
2,808
863
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
ambition10
Mercury
7
0 / 0 / 4
4,350
621
1,522
4,083
1,167
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 0
4,389
627
1,958
3,197
1,149
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
CthulhuFreyaPersephoneHeimdallrBakasura

VS

Bans
RatatoskrNemesisSolArachneOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crím
Hercules
7
0 / 1 / 0
4,053
579
2,027
4,915
2,296
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
2
0 / 2 / 0
3,097
442
110
1,698
363
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 1 / 0
4,095
585
1,957
4,220
674
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Pegon
Ao Kuang
7
0 / 1 / 0
4,102
586
2,669
4,822
1,162
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Ryow
Aphrodite
7
0 / 1 / 0
4,203
600
1,242
3,091
1,070
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
Crím
Hercules
0
1
0
0
W
Merlin
Fate
Merlin
4
0
0
4
L
Khepri
0
2
0
0
L
0
1
0
0
W
Chiron
Khastik
Chiron
1
0
1
1.5
W
Cerberus
Oaksx
Cerberus
1
0
5
3.5
L
Ao Kuang
Pegon
Ao Kuang
0
1
0
0
L
Aphrodite
Ryow
Aphrodite
0
1
0
0
W
Mercury
ambition10
Mercury
0
0
4
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,630
Damage
8,005
14,983
Taken
18,746
4,192
Mitigated
5,565
7,399
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Crím
Hercules
2,027
644
0
2,661
4,915
2,296
0
955
3,660
0
14,644
W
Merlin
Fate
Merlin
3,251
1,086
0
722
1,819
579
0
911
908
28,139
0
L
Khepri
110
31
0
0
1,698
363
0
1,083
615
1,572
0
L
1,957
1,422
0
1,999
4,220
674
0
417
3,803
0
18,877
W
Chiron
Khastik
Chiron
2,303
1,154
75
1,625
3,076
434
0
166
2,910
0
22,727
W
Cerberus
Oaksx
Cerberus
2,596
555
0
1,701
2,808
863
0
996
1,787
7,641
0
L
Ao Kuang
Pegon
Ao Kuang
2,669
456
0
1,988
4,822
1,162
0
1,842
2,980
20,020
0
L
Aphrodite
Ryow
Aphrodite
1,242
541
895
1,515
3,091
1,070
0
1,550
1,541
22,802
0
W
Mercury
ambition10
Mercury
1,522
648
0
1,909
4,083
1,167
0
1,752
2,331
0
16,020
W
1,958
442
0
1,367
3,197
1,149
0
196
2,826
0
19,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,744
Gold Earned
19,550
208
Minions Killed
178
0
Camps Cleared
0
737,689
Distance Traveled
574,663
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,053
579
37
5
0
143,984
3
W
Merlin
4,854
693
64
9
0
137,704
0
L
Khepri
3,097
442
4
1
0
53,366
1
L
Anhur
4,095
585
38
5
0
111,883
3
W
Chiron
4,703
672
49
7
0
126,775
1
W
Cerberus
4,448
635
17
2
0
152,690
1
L
Ao Kuang
4,102
586
50
7
0
147,061
1
L
Aphrodite
4,203
600
49
7
0
118,369
2
W
Mercury
4,350
621
37
5
0
177,642
2
W
Kali
4,389
627
41
6
0
142,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role