Player Matchup

Bacchus
Bacchus
Silver V
ChuckkBerg
Bacchus
Silver V
Level 68
God Stats
3W - 8L
1,499 SR
Queue Stats
24W - 54L
1,056 MMR
Party 2
Medusa
Medusa
Silver IV
NedMacnayr
Medusa
Silver IV
Level 65
God Stats
21W - 20L
1,579 SR
Queue Stats
81W - 88L
1,236 MMR
Solo
Merlin
Merlin
Gold IV
xXBoB ZXx
Merlin
Gold IV
Level 160
God Stats
39W - 43L
1,595 SR
Queue Stats
584W - 660L
1,515 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,558 SR
1,269 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,537 SR
1,282 MMR
Janus
Janus
Gold IV
Droonly_
Janus
Gold IV
Level 106
God Stats
3W - 1L
1,217 SR
Queue Stats
240W - 167L
1,386 MMR
Party 1
Neith
Neith
Silver V
Lirrich
Neith
Silver V
Level 77
God Stats
6W - 7L
1,525 SR
Queue Stats
72W - 85L
1,215 MMR
Solo
Horus
Horus
Gold V
pithyspoon
Horus
Gold V
Level 99
God Stats
6W - 3L
1,869 SR
Queue Stats
215W - 155L
1,246 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChuckkBerg
Bacchus
17
2 / 3 / 6
14,968
599
8,191
22,507
32,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
NedMacnayr
Medusa
17
4 / 7 / 7
14,105
564
16,612
19,452
7,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
xXBoB ZXx
Merlin
19
5 / 4 / 4
14,862
594
17,719
16,267
6,139
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuChaacKumbhakarnaHadesAphrodite

VS

Bans
ZeusHou YiYmirAh Muzen CabCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Droonly_
Janus
19
6 / 2 / 7
15,774
631
15,386
15,518
6,156
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Lirrich
Neith
17
2 / 7 / 8
14,634
585
17,232
16,989
6,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
20
6 / 2 / 7
15,572
623
14,227
18,319
24,346
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
14
14
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ChuckkBerg
Bacchus
2
3
6
1.67
W
Janus
Droonly_
Janus
6
2
7
4.75
W
Neith
Lirrich
Neith
2
7
8
0.86
L
Medusa
NedMacnayr
Medusa
4
7
7
1.07
W
Horus
6
2
7
4.75
L
Merlin
xXBoB ZXx
Merlin
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,522
Damage
46,845
58,226
Taken
50,826
46,223
Mitigated
36,889
10,192
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ChuckkBerg
Bacchus
8,191
112
549
1,322
22,507
32,433
0
5,390
16,771
37,220
0
W
Janus
Droonly_
Janus
15,386
1,051
122
4,130
15,518
6,156
759
6,661
8,857
89,779
0
W
Neith
Lirrich
Neith
17,232
8,055
0
3,225
16,989
6,387
2,571
9,707
7,282
0
87,792
L
Medusa
NedMacnayr
Medusa
16,612
5,699
0
3,884
19,452
7,651
429
5,195
14,007
0
72,948
W
Horus
14,227
6,755
3,122
5,988
18,319
24,346
501
9,556
8,763
0
31,329
L
Merlin
xXBoB ZXx
Merlin
17,719
355
168
4,269
16,267
6,139
303
4,872
11,170
100,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
45,980
254
Minions Killed
243
0
Camps Cleared
0
1,291,279
Distance Traveled
1,306,038
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,968
599
37
1
0
465,704
5
W
Janus
15,774
631
111
4
0
439,240
5
W
Neith
14,634
585
104
4
0
399,900
2
L
Medusa
14,105
564
86
3
0
412,075
5
W
Horus
15,572
623
28
1
0
466,898
0
L
Merlin
14,862
594
131
5
0
413,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role