Player Matchup

Ullr
Ullr
Gold V
ExtraOrdinaryLow
Ullr
Gold V
Level 128
God Stats
1W - 2L
1,240 SR
Queue Stats
259W - 279L
1,599 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Lyle922
Cthulhu
Gold IV
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
317W - 286L
1,658 MMR
Party 2
Anubis
Anubis
Silver I
amackins11
Anubis
Silver I
Level 106
God Stats
16W - 12L
1,421 SR
Queue Stats
156W - 135L
1,565 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,387 SR
1,607 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,487 SR
1,599 MMR
Ymir
Ymir
Gold V
DARTHDEV0N21
Ymir
Gold V
Level 57
God Stats
1W - 2L
1,423 SR
Queue Stats
9W - 27L
1,557 MMR
Solo
Scylla
Scylla
Silver II
Exact Truth
Scylla
Silver II
Level 124
God Stats
46W - 50L
1,422 SR
Queue Stats
327W - 262L
1,456 MMR
Party 1
Odin
Odin
Bronze III
o420Bong Ripper
Odin
Bronze III
Level 48
God Stats
1W - 4L
1,615 SR
Queue Stats
2W - 4L
1,785 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
13,781
599
11,666
17,629
6,748
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Lyle922
Cthulhu
18
2 / 3 / 8
13,871
603
14,031
21,919
26,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
amackins11
Anubis
17
4 / 7 / 5
14,351
624
15,065
18,506
8,659
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
HeimdallrKukulkanHadesChaacKumbhakarna

VS

Bans
PersephoneZeusAchillesPoseidonCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 10
15,205
661
8,701
23,272
26,096
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
19
8 / 2 / 7
14,901
648
25,543
13,583
5,909
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 5 / 6
13,905
605
11,003
17,965
15,123
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
11
Kills
16
16
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
L
Scylla
8
2
7
5.75
W
5
6
2
1
W
Cthulhu
Lyle922
Cthulhu
2
3
8
2
W
Anubis
amackins11
Anubis
4
7
5
0.93
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
45,247
58,054
Taken
54,820
41,429
Mitigated
47,128
15,209
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,701
1,025
522
2,538
23,272
26,096
538
12,729
10,543
43,771
0
L
Scylla
25,543
1,105
0
1,691
13,583
5,909
2,045
5,718
7,865
99,651
0
W
11,666
4,359
0
3,274
17,629
6,748
2,340
10,239
7,176
0
74,193
W
Cthulhu
Lyle922
Cthulhu
14,031
93
1,718
3,147
21,919
26,022
230
12,360
9,224
51,997
0
W
Anubis
amackins11
Anubis
15,065
488
0
7,070
18,506
8,659
629
12,041
6,290
91,170
0
L
11,003
1,215
0
454
17,965
15,123
1,447
10,684
7,281
0
24,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,003
Gold Earned
44,011
263
Minions Killed
222
0
Camps Cleared
0
1,098,069
Distance Traveled
1,183,571
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,205
661
50
2
0
368,833
2
L
Scylla
14,901
648
140
6
0
408,961
6
W
Ullr
13,781
599
87
4
0
364,175
2
W
Cthulhu
13,871
603
58
3
0
396,677
0
W
Anubis
14,351
624
118
5
0
337,217
0
L
Odin
13,905
605
32
1
0
405,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role