Player Matchup

Osiris
Osiris
DankleDoink
Osiris
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,597 Elo+
Party 2
Cthulhu
Cthulhu
RuelStroud
Cthulhu
Level 67
God Stats
1W - 1L
1,716 SR
Queue Stats
42W - 32L
1,485 Elo+
Solo
Nemesis
Nemesis
Taylork100
Nemesis
Level 88
God Stats
1W - 1L
1,328 SR
Queue Stats
12W - 15L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
Xbawkz420
Kuzenbo
Level 100
God Stats
9W - 6L
1,602 SR
Queue Stats
821W - 766L
1,459 Elo+
Solo
Hou Yi
Hou Yi
tupape123
Hou Yi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,227 Elo+
Solo
Team Averages
Level 81
1,529 SR
1,442 Elo+

VS

Team Averages
Level 116
1,506 SR
1,478 Elo+
Vamana
Vamana
Animosity707
Vamana
Level 129
God Stats
2W - 3L
1,691 SR
Queue Stats
152W - 141L
1,451 Elo+
Party 1
Achilles
Achilles
Dorvanth
Achilles
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,462 Elo+
Solo
Scylla
Scylla
ILOVEYOURMOM904
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
RGN J0KER
Apollo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,600 Elo+
Party 1
Mulan
Mulan
insanep0tter
Mulan
Level 65
God Stats
0W - 3L
1,341 SR
Queue Stats
121W - 111L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
5 / 6 / 25
12,465
733
15,016
18,223
15,027
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
RuelStroud
Cthulhu
19
3 / 7 / 23
12,330
725
18,712
17,088
21,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Taylork100
Nemesis
20
14 / 5 / 17
13,815
813
25,799
20,746
10,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Xbawkz420
Kuzenbo
20
4 / 6 / 24
12,463
733
13,029
18,065
25,365
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
tupape123
Hou Yi
19
9 / 5 / 11
12,847
756
17,889
14,818
6,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
7 / 7 / 11
12,178
716
16,404
23,410
20,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Dorvanth
Achilles
19
2 / 5 / 17
11,383
670
10,726
19,223
22,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
11 / 8 / 8
13,788
811
20,263
19,352
7,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
RGN J0KER
Apollo
20
9 / 6 / 11
13,263
780
18,828
18,584
8,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 9 / 14
9,859
580
11,484
18,789
8,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
90
35
Kills
29
29
Deaths
35
100
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Vamana
7
7
11
1.79
W
Osiris
5
6
25
2.92
L
Achilles
Dorvanth
Achilles
2
5
17
2.1
L
11
8
8
1.88
L
Apollo
RGN J0KER
Apollo
9
6
11
2.42
W
Cthulhu
RuelStroud
Cthulhu
3
7
23
2.07
W
Nemesis
Taylork100
Nemesis
14
5
17
4.5
W
Kuzenbo
Xbawkz420
Kuzenbo
4
6
24
2.67
L
0
9
14
0.78
W
Hou Yi
tupape123
Hou Yi
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,445
Damage
77,705
88,940
Taken
99,358
78,128
Mitigated
68,211
26,832
Healing
35,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
16,404
5,708
1,682
6,510
23,410
20,271
719
6,539
16,871
0
31,752
W
Osiris
15,016
5,787
1,220
545
18,223
15,027
1,605
4,282
13,941
0
33,634
L
Achilles
Dorvanth
Achilles
10,726
2,324
2,942
4,084
19,223
22,855
118
5,540
13,683
1,130
22,008
L
20,263
487
1,997
4,654
19,352
7,228
574
5,615
13,737
40,464
0
L
Apollo
RGN J0KER
Apollo
18,828
10,938
2,390
4,406
18,584
8,897
1,040
6,445
12,139
0
43,013
W
Cthulhu
RuelStroud
Cthulhu
18,712
1,031
4,083
1,374
17,088
21,075
102
5,266
11,822
34,808
0
W
Nemesis
Taylork100
Nemesis
25,799
14,870
3,446
7,345
20,746
10,145
3,034
5,202
15,544
0
41,315
W
Kuzenbo
Xbawkz420
Kuzenbo
13,029
3,192
2,002
1,176
18,065
25,365
230
2,975
15,090
28,842
0
L
11,484
2,995
2,736
3,972
18,789
8,960
1,054
7,602
11,187
0
19,827
W
Hou Yi
tupape123
Hou Yi
17,889
8,200
2,084
3,557
14,818
6,516
576
3,577
11,241
0
35,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,920
Gold Earned
60,471
169
Minions Killed
185
0
Camps Cleared
0
1,488,762
Distance Traveled
1,259,396
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,178
716
23
1
0
251,606
1
W
Osiris
12,465
733
32
2
0
305,548
4
L
Achilles
11,383
670
24
1
0
287,380
0
L
Scylla
13,788
811
42
2
0
247,505
0
L
Apollo
13,263
780
68
4
0
213,393
0
W
Cthulhu
12,330
725
38
2
0
284,262
3
W
Nemesis
13,815
813
29
2
0
341,004
0
W
Kuzenbo
12,463
733
24
1
0
288,793
0
L
Mulan
9,859
580
28
2
0
259,512
1
W
Hou Yi
12,847
756
46
3
0
269,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role