Player Matchup

Fenrir
Fenrir
Butzemmon
Fenrir
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
ChibiDevil
Ah Puch
Level 93
God Stats
5W - 2L
1,538 SR
Queue Stats
109W - 91L
1,548 Elo+
Party 1
Jing Wei
Jing Wei
Lorddragonjump
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,376 Elo+
Solo
Hachiman
Hachiman
Matschklatsch
Hachiman
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 137L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
McUndead
Hun Batz
Level 121
God Stats
3W - 2L
1,618 SR
Queue Stats
73W - 58L
1,590 Elo+
Party 1
Team Averages
Level 78
1,531 SR
1,512 Elo+

VS

Team Averages
Level 22
1,500 SR
1,459 Elo+
Achilles
Achilles
Avioninov
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,376 Elo+
Solo
Set
Set
HorTim
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,466 Elo+
Solo
Vulcan
Vulcan
Serg29sm
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,450 Elo+
Solo
Athena
Athena
TugaJovanni
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
ramenkami
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Butzemmon
Fenrir
19
4 / 6 / 19
13,117
625
10,961
18,274
14,194
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
ChibiDevil
Ah Puch
20
7 / 6 / 20
15,184
723
38,540
18,730
6,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
20
7 / 7 / 19
14,841
707
18,001
20,959
7,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
Matschklatsch
Hachiman
20
7 / 4 / 19
15,063
717
26,717
18,671
7,821
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
McUndead
Hun Batz
20
14 / 7 / 18
15,337
730
19,686
19,476
8,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Avioninov
Achilles
19
1 / 9 / 10
12,067
575
12,644
25,967
29,748
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Set
HorTim
Set
20
8 / 6 / 9
14,209
677
14,363
17,667
14,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Serg29sm
Vulcan
20
3 / 8 / 10
13,792
657
13,797
17,295
13,961
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
19
2 / 11 / 11
12,942
616
7,401
25,673
13,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ramenkami
Chaac
20
15 / 5 / 12
18,368
875
35,749
39,356
48,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
81
39
Kills
29
30
Deaths
39
95
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Achilles
Avioninov
Achilles
1
9
10
0.67
W
Fenrir
Butzemmon
Fenrir
4
6
19
2.25
W
Ah Puch
ChibiDevil
Ah Puch
7
6
20
2.83
L
Set
HorTim
Set
8
6
9
2.08
W
Jing Wei
7
7
19
2.36
W
Hachiman
Matschklatsch
Hachiman
7
4
19
4.13
W
Hun Batz
McUndead
Hun Batz
14
7
18
3.29
L
Vulcan
Serg29sm
Vulcan
3
8
10
1
L
Athena
2
11
11
0.68
L
Chaac
ramenkami
Chaac
15
5
12
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,905
Damage
83,954
96,110
Taken
125,958
45,492
Mitigated
120,360
34,633
Healing
33,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Avioninov
Achilles
12,644
1,823
1,439
2,521
25,967
29,748
156
6,413
19,554
0
24,473
W
Fenrir
Butzemmon
Fenrir
10,961
2,154
2,737
2,949
18,274
14,194
736
5,686
12,588
0
15,077
W
Ah Puch
ChibiDevil
Ah Puch
38,540
1,962
5,507
6,314
18,730
6,716
612
2,803
15,927
63,319
0
L
Set
HorTim
Set
14,363
4,694
684
1,908
17,667
14,520
0
7,866
9,801
0
32,180
W
Jing Wei
18,001
10,901
2,212
3,111
20,959
7,911
2,713
5,945
15,014
0
50,621
W
Hachiman
Matschklatsch
Hachiman
26,717
15,872
4,833
5,018
18,671
7,821
1,452
4,015
14,656
0
60,387
W
Hun Batz
McUndead
Hun Batz
19,686
3,896
780
1,172
19,476
8,850
767
2,749
16,727
0
44,630
L
Vulcan
Serg29sm
Vulcan
13,797
4,142
2,436
2,662
17,295
13,961
624
4,816
12,479
27,136
0
L
Athena
7,401
2,059
127
1,958
25,673
13,136
1,602
6,496
19,177
13,386
0
L
Chaac
ramenkami
Chaac
35,749
5,107
2,081
17,511
39,356
48,995
767
12,949
26,407
0
83,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,542
Gold Earned
71,378
242
Minions Killed
200
0
Camps Cleared
0
1,817,337
Distance Traveled
1,632,348
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,067
575
24
1
0
331,099
1
W
Fenrir
13,117
625
3
0
0
386,234
0
W
Ah Puch
15,184
723
64
3
0
338,903
0
L
Set
14,209
677
39
2
0
288,242
0
W
Jing Wei
14,841
707
73
3
0
317,537
4
W
Hachiman
15,063
717
65
3
0
396,967
2
W
Hun Batz
15,337
730
37
2
0
377,696
2
L
Vulcan
13,792
657
32
2
0
331,445
1
L
Athena
12,942
616
19
1
0
289,372
0
L
Chaac
18,368
875
86
4
0
392,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role