Player Matchup

Merlin
Merlin
EdreljotinxD
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Goldnnn
Mercury
Level 156
God Stats
2W - 3L
1,401 SR
Queue Stats
83W - 82L
1,659 Elo+
Solo
Chaac
Chaac
PlSHO19
Chaac
Level 146
God Stats
2W - 3L
1,596 SR
Queue Stats
68W - 85L
1,666 Elo+
Solo
Kukulkan
Kukulkan
XDWALLY
Kukulkan
Level 158
God Stats
4W - 7L
1,637 SR
Queue Stats
60W - 70L
1,618 Elo+
Solo
Team Averages
Level 154
1,533 SR
1,611 Elo+

VS

Team Averages
Level 117
1,647 SR
1,631 Elo+
Hel
Hel
Lascerandi
Hel
Level 129
God Stats
39W - 25L
1,804 SR
Queue Stats
49W - 36L
1,761 Elo+
Party 1
Ares
Ares
SlyWeasel2K
Ares
Level 123
God Stats
0W - 1L
1,783 SR
Queue Stats
7W - 12L
1,570 Elo+
Solo
Bakasura
Bakasura
Summerwinds
Bakasura
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,695 Elo+
Party 1
Merlin
Merlin
oscaarcastillo
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 4 / 8
11,994
857
12,166
12,358
4,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Goldnnn
Mercury
18
8 / 2 / 8
12,392
885
15,684
11,203
4,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
PlSHO19
Chaac
17
5 / 1 / 9
11,895
850
14,618
13,398
13,369
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
XDWALLY
Kukulkan
18
4 / 2 / 9
11,837
846
10,628
9,001
3,635
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
10,954
782
13,266
19,872
9,197
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 8 / 1
9,029
645
4,497
16,883
17,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Summerwinds
Bakasura
15
2 / 7 / 3
9,874
705
6,960
17,508
8,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 2
10,372
741
5,900
9,024
4,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
24
Kills
9
9
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
4
8
2.75
W
Mercury
Goldnnn
Mercury
8
2
8
6
L
4
6
4
1
W
Chaac
PlSHO19
Chaac
5
1
9
9.5
L
1
8
1
0.19
L
Bakasura
Summerwinds
Bakasura
2
7
3
0.5
W
Kukulkan
XDWALLY
Kukulkan
4
2
9
4.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,096
Damage
30,623
45,960
Taken
63,287
26,341
Mitigated
38,813
15,466
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,166
1,183
150
4,562
12,358
4,897
686
8,528
3,545
44,906
0
W
Mercury
Goldnnn
Mercury
15,684
8,659
0
3,135
11,203
4,440
2,001
4,476
6,282
0
47,990
L
13,266
156
3,463
7,884
19,872
9,197
0
8,449
11,148
49,223
0
W
Chaac
PlSHO19
Chaac
14,618
5,051
0
5,983
13,398
13,369
540
5,039
7,979
0
47,948
L
4,497
379
0
270
16,883
17,254
0
5,840
10,893
13,051
0
L
Bakasura
Summerwinds
Bakasura
6,960
4,781
0
3,316
17,508
8,269
710
3,721
13,587
0
17,173
W
Kukulkan
XDWALLY
Kukulkan
10,628
549
0
1,636
9,001
3,635
568
6,140
2,679
54,417
0
L
5,900
159
0
867
9,024
4,093
180
5,027
3,922
35,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,118
Gold Earned
40,229
284
Minions Killed
200
19
Camps Cleared
3
1,251,304
Distance Traveled
830,422
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,994
857
66
5
4
267,369
1
W
Mercury
12,392
885
59
4
7
358,364
1
L
Hel
10,954
782
84
6
0
248,676
0
W
Chaac
11,895
850
73
5
3
293,940
1
L
Ares
9,029
645
10
1
0
186,549
0
L
Bakasura
9,874
705
39
3
3
264,319
0
W
Kukulkan
11,837
846
86
6
5
331,631
3
L
Merlin
10,372
741
67
5
0
130,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role