Player Matchup

Thoth
Thoth
FINISHSTR0NG
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,298 Elo+
Solo
Osiris
Osiris
HNIC RAGNAROK
Osiris
Level 79
God Stats
2W - 1L
1,675 SR
Queue Stats
29W - 40L
1,315 Elo+
Solo
Geb
Geb
Ph0t0Sh0p
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,244 Elo+
Party 1
Bacchus
Bacchus
S0UNDB0ARD
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
TechyHyperion64
Chang'e
Level 47
God Stats
0W - 2L
1,586 SR
Queue Stats
29W - 47L
1,409 Elo+
Solo
Team Averages
Level 69
1,552 SR
1,353 Elo+

VS

Team Averages
Level 98
1,444 SR
1,405 Elo+
Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cuksus
Ymir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,417 Elo+
Solo
Hercules
Hercules
UnderALunaLight
Hercules
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
1,419W - 1,466L
1,397 Elo+
Solo
Nike
Nike
keyazoom
Nike
Level 88
God Stats
3W - 12L
1,220 SR
Queue Stats
1,063W - 1,087L
1,377 Elo+
Solo
Yemoja
Yemoja
shotcrates
Yemoja
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 9
11,218
701
35,827
12,631
5,996
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 5 / 9
11,794
737
14,339
18,168
23,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 6 / 12
10,742
671
11,351
27,300
34,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
S0UNDB0ARD
Bacchus
17
2 / 7 / 14
10,785
674
13,407
22,954
28,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 4 / 15
10,466
654
16,685
18,833
9,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
11 / 6 / 12
12,712
795
26,624
18,468
6,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Cuksus
Ymir
19
1 / 4 / 22
10,624
664
12,899
22,592
19,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
18
2 / 3 / 18
10,935
683
7,579
22,344
17,021
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
19
8 / 5 / 10
12,112
757
13,387
19,030
20,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
shotcrates
Yemoja
19
3 / 3 / 19
11,183
699
18,543
19,456
8,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
106
21
Kills
25
26
Deaths
21
59
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
6
12
2.83
W
Ymir
Cuksus
Ymir
1
4
22
3
L
7
4
9
2.88
L
8
5
9
2.5
L
3
6
12
1.5
L
Bacchus
S0UNDB0ARD
Bacchus
2
7
14
1.29
L
1
4
15
2.13
W
Hercules
2
3
18
3.67
W
Nike
8
5
10
2.6
W
Yemoja
shotcrates
Yemoja
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,609
Damage
79,032
99,886
Taken
101,890
102,219
Mitigated
71,898
29,885
Healing
51,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
26,624
12,724
3,189
2,680
18,468
6,475
2,193
15,537
2,931
0
57,715
W
Ymir
Cuksus
Ymir
12,899
530
2,786
2,610
22,592
19,310
835
18,130
4,462
17,350
0
L
35,827
461
705
1,763
12,631
5,996
231
5,430
7,201
54,304
0
L
14,339
3,199
1,636
1,440
18,168
23,558
1,084
6,074
12,094
0
21,872
L
11,351
1,144
2,053
2,109
27,300
34,945
788
9,502
17,798
20,380
0
L
Bacchus
S0UNDB0ARD
Bacchus
13,407
983
2,391
2,565
22,954
28,198
0
4,543
18,411
24,524
0
L
16,685
1,096
6,965
8,258
18,833
9,522
1,033
5,893
12,940
39,247
0
W
Hercules
7,579
1,749
3,506
8,033
22,344
17,021
897
18,908
3,436
0
20,054
W
Nike
13,387
711
4,572
3,000
19,030
20,310
35
12,026
7,004
0
27,178
W
Yemoja
shotcrates
Yemoja
18,543
2,899
15,181
6,310
19,456
8,782
1,151
12,669
6,787
35,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,005
Gold Earned
57,566
141
Minions Killed
152
0
Camps Cleared
0
1,366,215
Distance Traveled
1,287,908
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,712
795
60
4
0
221,125
0
W
Ymir
10,624
664
15
1
0
290,903
0
L
Thoth
11,218
701
47
3
0
263,686
3
L
Osiris
11,794
737
11
1
0
284,282
0
L
Geb
10,742
671
16
1
0
267,517
0
L
Bacchus
10,785
674
19
1
0
285,981
0
L
Chang'e
10,466
654
48
3
0
264,749
0
W
Hercules
10,935
683
18
1
0
243,287
0
W
Nike
12,112
757
14
1
0
289,911
0
W
Yemoja
11,183
699
45
3
0
242,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role