Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AppleBobxx
Geb
Level 146
God Stats
2W - 5L
1,419 SR
Queue Stats
132W - 130L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Harrú
Nu Wa
Level 105
God Stats
12W - 6L
1,783 SR
Queue Stats
412W - 399L
1,536 Elo+
Solo
Jormungandr
Jormungandr
IHateCandles
Jormungandr
Level 56
God Stats
1W - 0L
1,382 SR
Queue Stats
31W - 27L
1,451 Elo+
Solo
Chaac
Chaac
Juan mal10
Chaac
Level 114
God Stats
3W - 1L
1,651 SR
Queue Stats
204W - 174L
1,538 Elo+
Solo
Team Averages
Level 116
1,547 SR
1,501 Elo+

VS

Team Averages
Level 66
1,511 SR
1,560 Elo+
Eset
Eset
ArmorEvoIution
Eset
Level 144
God Stats
10W - 8L
1,557 SR
Queue Stats
395W - 376L
1,478 Elo+
Solo
Olorun
Olorun
HoD_Tachiro
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,799 Elo+
Solo
Jormungandr
Jormungandr
SpecZephyr
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,373 Elo+
Solo
Vulcan
Vulcan
UpfrontMassacr3
Vulcan
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
283W - 290L
1,445 Elo+
Solo
Anhur
Anhur
messordaniel
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
5 / 3 / 16
8,698
870
7,361
10,445
9,384
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 2 / 17
9,414
941
4,345
8,458
7,994
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Harrú
Nu Wa
16
4 / 1 / 11
9,272
927
9,735
6,771
2,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
IHateCandles
Jormungandr
15
7 / 4 / 15
9,474
947
10,304
12,603
11,164
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
15
6 / 2 / 17
9,045
905
12,785
19,978
9,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
8,792
879
8,387
8,975
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
12
2 / 7 / 2
7,338
734
4,210
10,626
3,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SpecZephyr
Jormungandr
12
2 / 6 / 2
7,261
726
8,765
12,455
4,394
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 5
8,596
860
12,127
7,330
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 8 / 3
6,321
632
5,750
10,041
3,212
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
28
27
Kills
11
12
Deaths
27
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
5
3
16
4.33
W
5
2
17
6.75
L
4
3
5
2.17
W
Nu Wa
Harrú
Nu Wa
4
1
11
9.5
L
Olorun
2
7
2
0.43
W
Jormungandr
IHateCandles
Jormungandr
7
4
15
3.63
W
Chaac
6
2
17
7.25
L
Jormungandr
SpecZephyr
Jormungandr
2
6
2
0.5
L
3
3
5
1.83
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,530
Damage
39,239
58,255
Taken
49,427
40,494
Mitigated
17,524
24,936
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,361
285
499
735
10,445
9,384
584
6,527
3,918
13,855
0
W
4,345
349
1,404
987
8,458
7,994
910
5,347
3,111
9,521
0
L
8,387
377
1,254
2,418
8,975
3,398
0
4,992
3,883
22,664
0
W
Nu Wa
Harrú
Nu Wa
9,735
3,303
2,172
2,397
6,771
2,398
1,401
4,301
2,470
33,930
0
L
Olorun
4,210
2,528
855
1,849
10,626
3,670
0
6,897
3,713
12,923
0
W
Jormungandr
IHateCandles
Jormungandr
10,304
1,728
1,669
3,329
12,603
11,164
852
6,937
5,666
21,095
0
W
Chaac
12,785
1,019
2,120
9,624
19,978
9,554
440
10,377
9,601
0
22,498
L
Jormungandr
SpecZephyr
Jormungandr
8,765
2,064
0
0
12,455
4,394
0
8,466
3,810
23,646
0
L
12,127
6,157
1,310
1,592
7,330
2,850
0
4,413
2,817
28,270
0
L
5,750
2,059
0
0
10,041
3,212
0
6,407
3,459
0
8,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,903
Gold Earned
38,308
110
Minions Killed
110
0
Camps Cleared
0
909,787
Distance Traveled
781,206
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,698
870
8
1
0
181,830
0
W
Geb
9,414
941
5
1
0
187,650
0
L
Eset
8,792
879
34
3
0
153,881
0
W
Nu Wa
9,272
927
53
5
0
194,154
0
L
Olorun
7,338
734
15
2
0
134,262
0
W
Jormungandr
9,474
947
29
3
0
162,879
1
W
Chaac
9,045
905
15
2
0
183,274
0
L
Jormungandr
7,261
726
21
2
0
157,142
0
L
Vulcan
8,596
860
37
4
0
182,669
0
L
Anhur
6,321
632
3
0
0
153,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role