Player Matchup

Nox
Nox
Ailyu
Nox
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Horeshin
Olorun
Level 82
God Stats
3W - 0L
1,365 SR
Queue Stats
30W - 23L
1,362 Elo+
Party 1
Janus
Janus
KirillElektro
Janus
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 30L
1,150 Elo+
Solo
Merlin
Merlin
Shellana
Merlin
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 20L
1,365 Elo+
Party 1
Hercules
Hercules
SixthAngel
Hercules
Level 26
God Stats
5W - 0L
1,700 SR
Queue Stats
27W - 20L
1,365 Elo+
Party 1
Team Averages
Level 53
1,513 SR
1,348 Elo+

VS

Team Averages
Level 88
1,552 SR
1,397 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DeaD-man0096
He Bo
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
417W - 420L
1,456 Elo+
Party 2
Agni
Agni
PumpkinEater806
Agni
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,337 Elo+
Solo
Chiron
Chiron
oOoWardrunaoOo
Chiron
Level 108
God Stats
2W - 6L
1,762 SR
Queue Stats
446W - 451L
1,401 Elo+
Party 2
Pele
Pele
pulsedrive
Pele
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ailyu
Nox
16
8 / 3 / 18
9,247
1,027
7,791
9,298
4,527
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Horeshin
Olorun
14
7 / 2 / 17
9,012
1,001
5,911
10,431
5,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
5 / 3 / 19
9,082
1,009
11,701
10,546
4,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Shellana
Merlin
12
2 / 3 / 16
7,764
863
4,899
6,544
2,928
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SixthAngel
Hercules
15
7 / 1 / 16
9,122
1,014
6,200
16,055
15,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 8 / 7
6,258
695
1,932
10,146
3,765
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 5 / 2
6,960
773
7,577
7,734
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 5
7,838
871
14,603
6,606
2,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 5 / 2
7,382
820
10,810
8,312
3,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 7 / 8
6,400
711
7,868
10,196
3,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
36
29
Kills
12
12
Deaths
30
86
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
8
7
0.44
W
Nox
Ailyu
Nox
8
3
18
5.67
L
2
5
2
0.6
W
Olorun
Horeshin
Olorun
7
2
17
7.75
W
5
3
19
4.83
L
3
5
5
1.1
W
Merlin
Shellana
Merlin
2
3
16
3.33
W
Hercules
SixthAngel
Hercules
7
1
16
15
L
6
5
2
1.4
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
42,790
52,874
Taken
42,994
32,138
Mitigated
16,549
32,932
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,932
244
602
684
10,146
3,765
22
5,851
4,295
0
4,536
W
Nox
Ailyu
Nox
7,791
751
2,119
1,391
9,298
4,527
718
4,542
4,756
17,459
0
L
7,577
113
374
1,214
7,734
2,916
0
5,869
1,865
13,717
0
W
Olorun
Horeshin
Olorun
5,911
3,411
9,752
5,649
10,431
5,066
3,829
4,120
6,311
14,165
0
W
11,701
802
2,508
2,061
10,546
4,509
706
4,627
5,919
22,953
0
L
14,603
507
0
324
6,606
2,634
0
5,737
869
24,057
0
W
Merlin
Shellana
Merlin
4,899
452
428
354
6,544
2,928
128
2,633
3,911
15,345
0
W
Hercules
SixthAngel
Hercules
6,200
848
2,052
6,618
16,055
15,108
162
6,258
9,797
0
12,762
L
10,810
2,590
849
1,227
8,312
3,452
0
5,038
3,274
0
16,926
L
7,868
1,231
595
1,296
10,196
3,782
0
7,807
2,389
0
10,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,227
Gold Earned
34,838
95
Minions Killed
50
0
Camps Cleared
0
828,387
Distance Traveled
779,209
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,258
695
1
0
0
166,312
0
W
Nox
9,247
1,027
14
2
0
156,112
0
L
He Bo
6,960
773
14
2
0
154,234
3
W
Olorun
9,012
1,001
18
2
0
153,110
0
W
Janus
9,082
1,009
36
4
0
167,260
0
L
Agni
7,838
871
18
2
0
163,191
1
W
Merlin
7,764
863
13
1
0
142,977
0
W
Hercules
9,122
1,014
14
2
0
208,928
1
L
Chiron
7,382
820
12
1
0
131,803
0
L
Pele
6,400
711
5
1
0
163,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role