Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bobbybuchey
Jing Wei
Level 122
God Stats
14W - 11L
1,617 SR
Queue Stats
929W - 974L
1,468 Elo+
Solo
Rama
Rama
COW___
Rama
Level 158
God Stats
1W - 1L
1,277 SR
Queue Stats
91W - 82L
1,281 Elo+
Solo
Cabrakan
Cabrakan
STAZ8
Cabrakan
Level 120
God Stats
3W - 1L
1,658 SR
Queue Stats
196W - 203L
1,440 Elo+
Solo
Merlin
Merlin
Stalthis
Merlin
Level 145
God Stats
4W - 7L
1,236 SR
Queue Stats
386W - 405L
1,468 Elo+
Solo
Team Averages
Level 134
1,458 SR
1,431 Elo+

VS

Team Averages
Level 106
1,458 SR
1,473 Elo+
Hun Batz
Hun Batz
Boyls
Hun Batz
Level 147
God Stats
3W - 4L
1,336 SR
Queue Stats
673W - 709L
1,456 Elo+
Solo
Agni
Agni
Lord_TywinIE
Agni
Level 99
God Stats
4W - 3L
1,452 SR
Queue Stats
72W - 102L
1,473 Elo+
Solo
Chiron
Chiron
THUNDERSHAOS
Chiron
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Usagi-_-i
Serqet
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 129L
1,489 Elo+
Solo
Thor
Thor
VillaCat916
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
8 / 4 / 14
12,472
780
9,860
17,829
11,229
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Bobbybuchey
Jing Wei
20
7 / 6 / 13
12,314
770
18,167
16,032
7,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
COW___
Rama
20
9 / 1 / 16
12,685
793
15,275
9,219
4,988
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
STAZ8
Cabrakan
16
4 / 6 / 13
10,686
668
11,010
19,526
30,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Stalthis
Merlin
19
4 / 2 / 14
11,744
734
18,163
10,719
5,242
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Boyls
Hun Batz
17
3 / 5 / 9
9,950
622
12,511
11,895
6,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 8 / 7
9,729
608
12,221
14,285
6,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
20
10 / 5 / 6
12,569
786
19,316
18,060
8,783
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Usagi-_-i
Serqet
15
3 / 7 / 6
9,598
600
5,611
17,641
18,118
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 7 / 8
10,164
635
8,357
17,900
10,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
32
Kills
19
19
Deaths
32
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
4
14
3.75
W
Jing Wei
Bobbybuchey
Jing Wei
7
6
13
2.25
L
Hun Batz
Boyls
Hun Batz
3
5
9
1.5
W
Rama
COW___
Rama
9
1
16
17
L
0
8
7
0.44
W
Cabrakan
STAZ8
Cabrakan
4
6
13
1.75
W
Merlin
Stalthis
Merlin
4
2
14
5.5
L
Chiron
10
5
6
2.6
L
Serqet
Usagi-_-i
Serqet
3
7
6
0.86
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,475
Damage
58,016
73,325
Taken
79,781
60,064
Mitigated
50,221
30,803
Healing
24,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,860
3,208
2,637
7,357
17,829
11,229
406
3,785
13,702
0
23,939
W
Jing Wei
Bobbybuchey
Jing Wei
18,167
10,214
2,428
2,995
16,032
7,992
2,191
2,468
13,425
0
46,008
L
Hun Batz
Boyls
Hun Batz
12,511
1,157
0
0
11,895
6,263
0
3,094
8,801
0
16,652
W
Rama
COW___
Rama
15,275
10,450
2,462
2,901
9,219
4,988
2,210
1,261
7,562
0
32,894
L
12,221
594
1,787
1,622
14,285
6,118
236
4,201
10,084
33,785
0
W
Cabrakan
STAZ8
Cabrakan
11,010
1,281
2,679
2,316
19,526
30,613
0
2,916
15,617
14,427
0
W
Merlin
Stalthis
Merlin
18,163
430
2,811
2,217
10,719
5,242
383
1,791
8,682
32,635
0
L
Chiron
19,316
5,557
3,727
6,764
18,060
8,783
1,025
7,182
10,878
0
43,741
L
Serqet
Usagi-_-i
Serqet
5,611
827
1,574
1,422
17,641
18,118
38
6,054
11,587
0
7,752
L
8,357
814
2,696
4,510
17,900
10,939
325
8,642
9,258
0
15,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,901
Gold Earned
52,010
165
Minions Killed
131
0
Camps Cleared
0
1,439,546
Distance Traveled
1,255,876
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,472
780
27
2
0
315,283
4
W
Jing Wei
12,314
770
61
4
0
257,666
0
L
Hun Batz
9,950
622
12
1
0
239,773
4
W
Rama
12,685
793
41
3
0
309,284
2
L
Agni
9,729
608
40
3
0
264,680
0
W
Cabrakan
10,686
668
3
0
0
272,219
0
W
Merlin
11,744
734
33
2
0
285,094
0
L
Chiron
12,569
786
56
4
0
231,845
1
L
Serqet
9,598
600
11
1
0
293,152
0
L
Thor
10,164
635
12
1
0
226,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role