Player Matchup

Merlin
Merlin
Bronze I
MasterSageWukong
Merlin
Bronze I
Level 108
God Stats
0W - 1L
1,449 SR
Queue Stats
57W - 65L
1,221 MMR
Party 1
Heimdallr
Heimdallr
Bronze I
Razortj_11
Heimdallr
Bronze I
Level 107
God Stats
1W - 1L
1,621 SR
Queue Stats
28W - 31L
1,154 MMR
Party 1
Cthulhu
Cthulhu
Silver II
SeaBell2100
Cthulhu
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,601 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,523 SR
1,325 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,497 SR
1,440 MMR
Kuzenbo
Kuzenbo
Silver II
IamtheRealTobi
Kuzenbo
Silver II
Level 122
God Stats
15W - 14L
1,576 SR
Queue Stats
222W - 217L
1,314 MMR
Solo
Rama
Rama
Silver IV
Marc Westey98
Rama
Silver IV
Level 88
God Stats
2W - 0L
1,573 SR
Queue Stats
18W - 21L
1,368 MMR
Solo
Scylla
Scylla
Gold V
NaughtyNephalem
Scylla
Gold V
Level 64
God Stats
4W - 4L
1,344 SR
Queue Stats
36W - 32L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
7,658
638
6,271
7,281
2,336
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Razortj_11
Heimdallr
11
5 / 5 / 0
8,251
688
6,028
9,561
3,248
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SeaBell2100
Cthulhu
11
1 / 5 / 4
7,517
626
6,491
13,852
8,350
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
RatatoskrYemojaPersephoneKumbhakarnaVulcan

VS

Bans
BacchusOdinHou YiChaacMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 9
9,399
783
8,361
12,264
17,116
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 5 / 7
8,980
748
6,574
9,598
3,335
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 1 / 9
9,383
782
11,607
6,363
2,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
4
5
7
1.5
L
1
5
5
0.7
W
5
1
9
9.5
L
Heimdallr
Razortj_11
Heimdallr
5
5
0
1
L
Cthulhu
SeaBell2100
Cthulhu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,790
Damage
26,542
30,694
Taken
28,225
13,934
Mitigated
22,547
1,824
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,361
2,101
0
2,186
12,264
17,116
347
5,259
7,005
18,706
0
W
6,574
5,094
0
2,005
9,598
3,335
2,790
4,968
4,627
0
39,908
L
6,271
834
0
557
7,281
2,336
0
4,988
2,027
30,422
0
W
11,607
1,042
0
3,668
6,363
2,096
136
2,719
3,644
48,764
0
L
Heimdallr
Razortj_11
Heimdallr
6,028
2,498
0
1,140
9,561
3,248
0
5,864
3,597
0
24,466
L
Cthulhu
SeaBell2100
Cthulhu
6,491
450
127
0
13,852
8,350
60
8,589
5,048
17,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,426
Gold Earned
27,762
133
Minions Killed
144
0
Camps Cleared
0
616,775
Distance Traveled
763,121
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,399
783
9
1
0
275,784
2
W
Rama
8,980
748
71
6
0
285,182
3
L
Merlin
7,658
638
57
5
0
195,161
1
W
Scylla
9,383
782
64
5
0
202,155
2
L
Heimdallr
8,251
688
44
4
0
201,713
0
L
Cthulhu
7,517
626
32
3
0
219,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role