Player Matchup
Team Averages
Gold IV
Average Tier
Level 75
1,305 SR
1,559
MMR
VS
Team Averages
Gold I
Average Tier
Level 135
1,575 SR
1,661
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
chaoyeniubi
Da Ji
1
0 / 0 / 0
3,360
336
0
0
0
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Boots
+6%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,510
351
0
0
0
0
0
W
3,360
336
0
0
0
523
0
W
3,360
336
0
0
0
63
0
W
3,360
336
0
0
0
323
0
W
3,360
336
0
0
0
360
0
W
3,360
336
0
0
0
327
0
L
3,510
351
0
0
0
55
0
L
3,510
351
0
0
0
296
0
L
3,510
351
0
0
0
0
0
L
3,510
351
0
0
0
200
0