Player Matchup

Achilles
Achilles
Silver I
BanjaofDoom
Achilles
Silver I
Level 67
God Stats
16W - 23L
1,428 SR
Queue Stats
48W - 79L
1,331 MMR
Party 1
Zeus
Zeus
Silver IV
Konkelina
Zeus
Silver IV
Level 67
God Stats
4W - 12L
1,265 SR
Queue Stats
12W - 20L
910 MMR
Party 1
Chang'e
Chang'e
Silver III
reddythethrone
Chang'e
Silver III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 72L
971 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 68
1,398 SR
1,070 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,369 SR
1,231 MMR
Cthulhu
Cthulhu
Silver I
andreinicu5
Cthulhu
Silver I
Level 121
God Stats
1W - 7L
1,500 SR
Queue Stats
223W - 254L
1,646 MMR
Solo
Ah Puch
Ah Puch
Silver V
hugefilecopy
Ah Puch
Silver V
Level 80
God Stats
2W - 2L
1,472 SR
Queue Stats
15W - 21L
1,139 MMR
Solo
Hachiman
Hachiman
Bronze I
РаинерТМ
Hachiman
Bronze I
Level 89
God Stats
0W - 5L
1,135 SR
Queue Stats
105W - 129L
908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BanjaofDoom
Achilles
20
9 / 2 / 5
17,187
687
18,747
22,751
25,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
20
6 / 5 / 6
16,208
648
30,778
21,117
9,828
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 8 / 6
13,890
556
7,237
19,507
8,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TerraAphroditeBacchusPersephoneThoth

VS

Bans
AresHou YiCernunnosCupidAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
andreinicu5
Cthulhu
18
2 / 7 / 8
14,146
566
13,635
28,890
35,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
hugefilecopy
Ah Puch
18
2 / 3 / 12
15,069
603
14,115
15,919
5,411
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 5 / 3
16,321
653
16,290
22,728
8,662
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
15
Kills
15
15
Deaths
15
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
BanjaofDoom
Achilles
9
2
5
5.75
W
Zeus
6
5
6
1.8
L
Cthulhu
andreinicu5
Cthulhu
2
7
8
0.86
L
Ah Puch
hugefilecopy
Ah Puch
2
3
12
2.67
W
0
8
6
0.38
L
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,762
Damage
44,040
63,375
Taken
67,537
44,151
Mitigated
49,777
20,785
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BanjaofDoom
Achilles
18,747
4,616
0
6,889
22,751
25,508
1,508
8,284
14,467
461
59,389
W
Zeus
30,778
3,561
534
3,846
21,117
9,828
1,090
10,673
10,444
136,693
0
L
Cthulhu
andreinicu5
Cthulhu
13,635
578
2,598
6,426
28,890
35,704
0
18,984
9,906
64,422
0
L
Ah Puch
hugefilecopy
Ah Puch
14,115
120
0
3,811
15,919
5,411
848
8,187
7,732
74,703
0
W
7,237
1,911
3,674
5,842
19,507
8,815
325
8,910
10,597
50,587
0
L
16,290
5,905
238
4,051
22,728
8,662
2,473
11,265
11,463
0
101,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,285
Gold Earned
45,536
298
Minions Killed
284
0
Camps Cleared
0
1,356,060
Distance Traveled
1,260,842
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,187
687
66
3
0
522,560
4
W
Zeus
16,208
648
170
7
0
413,994
8
L
Cthulhu
14,146
566
60
2
0
430,438
4
L
Ah Puch
15,069
603
106
4
0
410,757
8
W
Chang'e
13,890
556
62
2
0
419,506
2
L
Hachiman
16,321
653
118
5
0
419,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role