Player Matchup

Cthulhu
Cthulhu
Platinum V
SoraDuWTF333
Cthulhu
Platinum V
Level 124
God Stats
5W - 2L
1,391 SR
Queue Stats
195W - 121L
2,144 MMR
Solo
Thoth
Thoth
Silver II
ToaZii
Thoth
Silver II
Level 108
God Stats
7W - 4L
1,682 SR
Queue Stats
14W - 17L
1,592 MMR
Solo
Chiron
Chiron
Bronze III
adriadrianpazexp
Chiron
Bronze III
Level 44
God Stats
7W - 9L
1,506 SR
Queue Stats
50W - 121L
630 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,526 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,461 SR
1,337 MMR
Medusa
Medusa
Gold IV
Cynatix
Medusa
Gold IV
Level 144
God Stats
3W - 2L
1,662 SR
Queue Stats
22W - 28L
1,596 MMR
Party 1
Pele
Pele
Bronze III
Lecsopacsi
Pele
Bronze III
Level 47
God Stats
0W - 2L
1,177 SR
Queue Stats
22W - 48L
126 MMR
Solo
Raijin
Raijin
Platinum I
vRukahs7
Raijin
Platinum I
Level 141
God Stats
0W - 1L
1,544 SR
Queue Stats
125W - 74L
2,289 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SoraDuWTF333
Cthulhu
14
2 / 0 / 18
10,368
798
9,768
13,210
11,117
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
ToaZii
Thoth
14
11 / 1 / 9
10,855
835
11,541
6,823
2,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 1 / 11
10,370
798
5,369
10,874
3,936
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AphroditeHelKumbhakarnaPersephoneChaac

VS

Bans
BacchusAchillesHou YiSobekHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cynatix
Medusa
10
0 / 6 / 2
7,860
605
6,166
9,927
2,951
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 9 / 1
7,331
564
3,756
10,882
3,256
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
vRukahs7
Raijin
12
2 / 6 / 0
8,433
649
8,816
11,467
3,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
21
Kills
2
2
Deaths
21
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cynatix
Medusa
0
6
2
0.17
L
0
9
1
0.06
W
Cthulhu
SoraDuWTF333
Cthulhu
2
0
18
11
W
Thoth
ToaZii
Thoth
11
1
9
15.5
W
8
1
11
13.5
L
Raijin
vRukahs7
Raijin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,678
Damage
18,738
30,907
Taken
32,276
17,400
Mitigated
9,769
9,130
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cynatix
Medusa
6,166
2,051
0
1,070
9,927
2,951
129
6,469
3,458
0
33,673
L
3,756
427
0
864
10,882
3,256
0
6,348
4,534
0
15,205
W
Cthulhu
SoraDuWTF333
Cthulhu
9,768
493
1,244
1,707
13,210
11,117
697
3,922
9,288
36,057
0
W
Thoth
ToaZii
Thoth
11,541
430
0
594
6,823
2,347
608
2,045
4,778
45,716
0
W
5,369
2,213
763
4,822
10,874
3,936
2,518
2,925
7,949
0
32,010
L
Raijin
vRukahs7
Raijin
8,816
467
0
1,634
11,467
3,562
289
8,576
2,891
35,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
23,624
155
Minions Killed
133
0
Camps Cleared
0
817,896
Distance Traveled
665,322
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,860
605
58
4
0
241,615
4
L
Pele
7,331
564
22
2
0
213,090
2
W
Cthulhu
10,368
798
55
4
0
287,825
4
W
Thoth
10,855
835
51
4
0
276,993
2
W
Chiron
10,370
798
49
4
0
253,078
2
L
Raijin
8,433
649
53
4
0
210,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role