Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
r00b_14
Cthulhu
Level 14
God Stats
4W - 1L
1,663 SR
Queue Stats
13W - 12L
1,439 Elo+
Party 2
Ah Puch
Ah Puch
x3PIZZASTYLEx
Ah Puch
Level 67
God Stats
6W - 2L
1,853 SR
Queue Stats
137W - 127L
1,504 Elo+
Party 2
Team Averages
Level 63
1,672 SR
1,481 Elo+

VS

Team Averages
Level 43
1,505 SR
1,362 Elo+
Poseidon
Poseidon
Call_Me_Azazael
Poseidon
Level 106
God Stats
22W - 11L
1,492 SR
Queue Stats
349W - 344L
1,428 Elo+
Party 1
Zeus
Zeus
Killabezy
Zeus
Level 6
God Stats
2W - 2L
1,466 SR
Queue Stats
5W - 4L
1,452 Elo+
Party 1
Izanami
Izanami
Mr_Wildside
Izanami
Level 17
God Stats
1W - 2L
1,558 SR
Queue Stats
2W - 7L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
13 / 1 / 5
11,593
828
9,222
14,940
5,459
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
r00b_14
Cthulhu
11
0 / 4 / 9
9,023
645
2,131
11,258
4,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
16
7 / 1 / 11
11,416
815
18,298
8,080
2,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
2 / 8 / 3
8,817
630
9,609
11,498
3,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
12
3 / 7 / 2
9,381
670
5,536
10,191
3,242
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Mr_Wildside
Izanami
12
1 / 5 / 4
8,610
615
5,624
11,135
3,796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
6
6
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
1
5
15.5
L
Poseidon
2
8
3
0.44
L
Zeus
3
7
2
0.57
L
Izanami
Mr_Wildside
Izanami
1
5
4
0.6
W
Cthulhu
r00b_14
Cthulhu
0
4
9
1.13
W
Ah Puch
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,651
Damage
20,769
34,278
Taken
32,824
12,644
Mitigated
10,613
12,672
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,222
6,640
510
6,965
14,940
5,459
1,636
8,318
6,622
0
59,219
L
Poseidon
9,609
1,145
0
1,605
11,498
3,575
170
6,183
5,315
40,619
0
L
Zeus
5,536
572
306
1,478
10,191
3,242
0
6,544
3,647
26,719
0
L
Izanami
Mr_Wildside
Izanami
5,624
3,302
0
66
11,135
3,796
577
7,718
3,417
0
33,652
W
Cthulhu
r00b_14
Cthulhu
2,131
153
180
1,026
11,258
4,416
670
3,816
7,442
17,551
0
W
Ah Puch
18,298
347
552
3,439
8,080
2,769
952
3,111
4,969
50,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
26,808
153
Minions Killed
169
0
Camps Cleared
0
824,628
Distance Traveled
663,586
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,593
828
68
5
0
298,435
1
L
Poseidon
8,817
630
55
4
0
243,408
0
L
Zeus
9,381
670
46
3
0
186,961
0
L
Izanami
8,610
615
68
5
0
233,217
2
W
Cthulhu
9,023
645
26
2
0
274,798
1
W
Ah Puch
11,416
815
59
4
0
251,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role