Player Matchup

Rama
Rama
GhOsT 4581
Rama
Level 89
God Stats
23W - 15L
1,612 SR
Queue Stats
194W - 169L
1,567 Elo+
Party 1
Merlin
Merlin
I Swag I Bounce
Merlin
Level 104
God Stats
13W - 10L
1,634 SR
Queue Stats
150W - 119L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
J_KILL_007
Nu Wa
Level 89
God Stats
23W - 13L
1,462 SR
Queue Stats
118W - 102L
1,528 Elo+
Solo
Nemesis
Nemesis
Slak3r82
Nemesis
Level 91
God Stats
2W - 1L
1,709 SR
Queue Stats
29W - 20L
1,655 Elo+
Solo
Khepri
Khepri
fjTank13
Khepri
Level 69
God Stats
19W - 12L
1,696 SR
Queue Stats
73W - 67L
1,577 Elo+
Solo
Team Averages
Level 88
1,623 SR
1,583 Elo+

VS

Team Averages
Level 104
1,561 SR
1,557 Elo+
He Bo
He Bo
Coshneevil_Bros
He Bo
Level 121
God Stats
11W - 13L
1,614 SR
Queue Stats
29W - 36L
1,587 Elo+
Party 2
Ganesha
Ganesha
Nerfum
Ganesha
Level 95
God Stats
30W - 19L
1,676 SR
Queue Stats
214W - 186L
1,607 Elo+
Party 2
Mulan
Mulan
Wh1teCh0c0lat64
Mulan
Level 142
God Stats
33W - 24L
1,569 SR
Queue Stats
351W - 305L
1,546 Elo+
Solo
Hou Yi
Hou Yi
diegoelcraken62
Hou Yi
Level 77
God Stats
33W - 33L
1,499 SR
Queue Stats
201W - 176L
1,547 Elo+
Solo
Eset
Eset
xjusSayinx
Eset
Level 85
God Stats
1W - 2L
1,450 SR
Queue Stats
16W - 18L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,665
611
765
1,395
438
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 1
4,224
704
1,619
1,715
313
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
8
0 / 0 / 1
4,415
736
1,024
1,322
385
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Slak3r82
Nemesis
7
1 / 0 / 0
4,450
742
1,090
3,931
877
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Khepri
fjTank13
Khepri
7
1 / 0 / 0
4,062
677
879
2,840
1,035
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,269
712
1,533
3,094
674
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Ganesha
Nerfum
Ganesha
7
0 / 1 / 1
3,876
646
744
3,363
1,051
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 0
4,426
738
1,310
4,036
1,961
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,770
462
0
105
32
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
4,047
675
503
1,525
334
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
1
0
0
W
0
1
1
0.5
W
Nu Wa
0
0
1
0.5
L
Ganesha
Nerfum
Ganesha
0
1
1
0.5
W
Nemesis
Slak3r82
Nemesis
1
0
0
1
L
1
1
0
1
L
0
0
0
0
W
Khepri
fjTank13
Khepri
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,377
Damage
4,090
11,203
Taken
12,123
3,048
Mitigated
4,052
4,639
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,533
186
0
1,499
3,094
674
0
497
2,597
20,575
0
W
765
686
99
553
1,395
438
284
888
507
0
16,924
W
1,619
263
0
861
1,715
313
68
0
1,640
18,371
0
W
Nu Wa
1,024
260
0
0
1,322
385
232
652
670
23,314
0
L
Ganesha
Nerfum
Ganesha
744
64
0
750
3,363
1,051
0
579
2,784
12,723
0
W
Nemesis
Slak3r82
Nemesis
1,090
491
0
2,251
3,931
877
0
299
3,607
0
20,923
L
1,310
274
0
1,896
4,036
1,961
0
1,619
2,417
0
16,692
L
0
0
0
0
105
32
0
105
0
0
0
W
Khepri
fjTank13
Khepri
879
51
0
875
2,840
1,035
33
941
1,899
10,460
0
L
503
0
0
331
1,525
334
0
722
803
18,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,816
Gold Earned
19,388
191
Minions Killed
112
0
Camps Cleared
0
587,203
Distance Traveled
464,845
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,269
712
43
7
0
113,661
0
W
Rama
3,665
611
41
7
0
105,639
1
W
Merlin
4,224
704
39
7
0
111,499
2
W
Nu Wa
4,415
736
47
8
0
108,930
2
L
Ganesha
3,876
646
8
1
0
118,465
0
W
Nemesis
4,450
742
44
7
0
128,222
2
L
Mulan
4,426
738
34
6
0
113,174
2
L
Hou Yi
2,770
462
0
0
0
11,784
0
W
Khepri
4,062
677
20
3
0
132,913
2
L
Eset
4,047
675
27
5
0
107,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role