Player Matchup

Hel
Hel
BobRosz
Hel
Level 73
God Stats
19W - 22L
1,530 SR
Queue Stats
50W - 66L
1,442 Elo+
Party 1
Achilles
Achilles
Chaosprophet
Achilles
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 27L
1,354 Elo+
Party 1
Discordia
Discordia
Grimprophet
Discordia
Level 146
God Stats
12W - 10L
1,594 SR
Queue Stats
208W - 232L
1,482 Elo+
Party 1
Team Averages
Level 110
1,542 SR
1,426 Elo+

VS

Team Averages
Level 12
1,560 SR
1,143 Elo+
Agni
Agni
Alvoreth
Agni
Level 24
God Stats
0W - 3L
1,238 SR
Queue Stats
3W - 9L
1,133 Elo+
Solo
Kuzenbo
Kuzenbo
GorillaMonkeyy
Kuzenbo
Level 7
God Stats
0W - 2L
1,703 SR
Queue Stats
3W - 9L
1,148 Elo+
Party 2
Heimdallr
Heimdallr
MirageMonkey
Heimdallr
Level 6
God Stats
0W - 3L
1,739 SR
Queue Stats
0W - 6L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
4 / 3 / 13
11,842
623
13,915
18,844
7,051
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Chaosprophet
Achilles
16
3 / 1 / 14
11,850
624
7,691
24,970
21,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Grimprophet
Discordia
16
13 / 1 / 6
13,452
708
16,411
9,986
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 7 / 3
10,055
529
11,692
13,217
4,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

15
2 / 2 / 1
11,634
612
15,004
18,959
33,077
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
MirageMonkey
Heimdallr
13
2 / 11 / 0
10,716
564
6,544
15,734
6,471
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
20
Kills
4
5
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
0
7
3
0.21
W
Hel
4
3
13
3.5
W
Achilles
Chaosprophet
Achilles
3
1
14
10
L
2
2
1
1.25
W
Discordia
Grimprophet
Discordia
13
1
6
16
L
Heimdallr
MirageMonkey
Heimdallr
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,017
Damage
33,240
53,800
Taken
47,910
31,832
Mitigated
44,481
38,997
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,692
590
0
1,438
13,217
4,933
0
9,898
3,319
44,503
0
W
Hel
13,915
1,188
14,223
13,121
18,844
7,051
69
9,225
9,619
58,738
0
W
Achilles
Chaosprophet
Achilles
7,691
2,705
0
9,293
24,970
21,121
182
12,538
12,432
0
26,193
L
15,004
6,165
807
1,911
18,959
33,077
0
10,407
8,552
51,699
0
W
Discordia
Grimprophet
Discordia
16,411
112
677
1,683
9,986
3,660
1,931
5,113
4,870
61,682
0
L
Heimdallr
MirageMonkey
Heimdallr
6,544
4,146
0
0
15,734
6,471
0
10,184
5,550
0
34,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
32,405
186
Minions Killed
156
0
Camps Cleared
0
1,154,815
Distance Traveled
805,399
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,055
529
63
3
0
259,580
3
W
Hel
11,842
623
77
4
0
396,131
4
W
Achilles
11,850
624
21
1
0
401,089
6
L
Kuzenbo
11,634
612
34
2
0
309,561
0
W
Discordia
13,452
708
88
5
0
357,595
5
L
Heimdallr
10,716
564
59
3
0
236,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role