Player Matchup

Merlin
Merlin
EarlWetSocks
Merlin
Level 27
God Stats
90W - 81L
1,500 SR
Queue Stats
215W - 227L
1,310 Elo+
Party 1
Hou Yi
Hou Yi
HangtimeReaper
Hou Yi
Level 27
God Stats
62W - 50L
1,563 SR
Queue Stats
108W - 110L
1,395 Elo+
Party 1
Thor
Thor
KingRafugee
Thor
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 74L
1,300 Elo+
Solo
Kukulkan
Kukulkan
SternRobin75552
Kukulkan
Level 28
God Stats
10W - 5L
1,543 SR
Queue Stats
157W - 167L
1,300 Elo+
Solo
Cthulhu
Cthulhu
THE_LAW1996
Cthulhu
Level 24
God Stats
40W - 36L
1,654 SR
Queue Stats
490W - 504L
1,326 Elo+
Party 1
Team Averages
Level 25
1,552 SR
1,326 Elo+

VS

Team Averages
Level 28
1,441 SR
1,263 Elo+
Vamana
Vamana
AbeLinc rr
Vamana
Level 25
God Stats
7W - 7L
1,500 SR
Queue Stats
75W - 100L
1,233 Elo+
Solo
Bellona
Bellona
EKCra2yK1ll3rs
Bellona
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,095 Elo+
Party 2
Yemoja
Yemoja
H DawgTheGreat
Yemoja
Level 54
God Stats
5W - 10L
1,216 SR
Queue Stats
169W - 196L
1,356 Elo+
Party 2
Da Ji
Da Ji
Kweenpea
Da Ji
Level 17
God Stats
5W - 6L
1,492 SR
Queue Stats
7W - 10L
1,296 Elo+
Solo
Skadi
Skadi
SupremeOwa
Skadi
Level 34
God Stats
26W - 35L
1,499 SR
Queue Stats
541W - 550L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 2 / 5
9,424
496
10,382
8,414
2,716
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
9 / 3 / 10
11,064
582
13,191
7,836
2,853
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 3 / 4
9,755
513
4,824
12,892
4,433
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
17
5 / 4 / 3
11,231
591
8,845
9,613
4,612
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
THE_LAW1996
Cthulhu
13
1 / 5 / 3
9,537
502
5,208
12,434
10,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AbeLinc rr
Vamana
11
1 / 4 / 1
7,783
410
4,769
11,594
4,771
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 1
6,995
368
3,317
13,767
9,632
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 9 / 0
7,371
388
6,337
14,485
6,781
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Kweenpea
Da Ji
18
7 / 1 / 0
11,338
597
9,496
15,486
6,198
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
16
6 / 2 / 0
10,001
526
8,206
7,923
3,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
23
Kills
15
17
Deaths
23
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
AbeLinc rr
Vamana
1
4
1
0.38
L
0
7
1
0.07
W
Merlin
5
2
5
3.75
L
1
9
0
0.11
W
9
3
10
4.67
W
3
3
4
1.67
L
Da Ji
Kweenpea
Da Ji
7
1
0
7
W
Kukulkan
5
4
3
1.63
L
Skadi
6
2
0
3
W
Cthulhu
THE_LAW1996
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,450
Damage
32,125
51,189
Taken
63,255
24,878
Mitigated
30,532
8,310
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AbeLinc rr
Vamana
4,769
2,353
0
1,324
11,594
4,771
0
4,743
6,851
0
25,418
L
3,317
707
0
1,286
13,767
9,632
0
4,955
8,812
0
18,000
W
Merlin
10,382
806
443
1,932
8,414
2,716
1,146
2,762
5,652
52,486
0
L
6,337
533
2,005
468
14,485
6,781
26
7,849
6,636
37,952
0
W
13,191
7,723
0
893
7,836
2,853
1,273
961
6,875
0
40,188
W
4,824
1,377
0
4,401
12,892
4,433
2,647
160
12,732
0
61,151
L
Da Ji
Kweenpea
Da Ji
9,496
2,021
0
8,998
15,486
6,198
525
3,560
11,926
0
87,705
W
Kukulkan
8,845
868
0
425
9,613
4,612
0
1,388
8,225
65,110
0
L
Skadi
8,206
4,704
0
2,586
7,923
3,150
617
3,328
4,595
0
57,548
W
Cthulhu
THE_LAW1996
Cthulhu
5,208
541
0
216
12,434
10,264
450
1,066
11,368
30,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,011
Gold Earned
43,488
437
Minions Killed
371
0
Camps Cleared
0
1,733,464
Distance Traveled
1,680,781
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,783
410
50
3
0
402,902
0
L
Bellona
6,995
368
30
2
0
307,615
0
W
Merlin
9,424
496
86
5
0
343,729
3
L
Yemoja
7,371
388
51
3
0
288,176
3
W
Hou Yi
11,064
582
66
3
0
360,883
3
W
Thor
9,755
513
92
5
0
357,447
4
L
Da Ji
11,338
597
137
7
0
357,932
1
W
Kukulkan
11,231
591
136
7
0
326,758
0
L
Skadi
10,001
526
103
5
0
324,156
3
W
Cthulhu
9,537
502
57
3
0
344,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role