Player Matchup

Cthulhu
Cthulhu
Smug Nepgear
Cthulhu
Level 97
God Stats
5W - 4L
1,497 SR
Queue Stats
199W - 171L
1,570 Elo+
Party 1
Ao Kuang
Ao Kuang
greatwhite100
Ao Kuang
Level 27
God Stats
8W - 7L
1,631 SR
Queue Stats
82W - 68L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
spaceskull1
Sun Wukong
Level 55
God Stats
9W - 6L
1,396 SR
Queue Stats
100W - 88L
1,432 Elo+
Party 1
Team Averages
Level 60
1,508 SR
1,493 Elo+

VS

Team Averages
Level 24
1,467 SR
1,432 Elo+
Sun Wukong
Sun Wukong
RisKy Forbidden
Sun Wukong
Level 18
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
RisKyAlbert
Arachne
Level 26
God Stats
13W - 8L
1,674 SR
Queue Stats
15W - 15L
1,690 Elo+
Party 2
Kukulkan
Kukulkan
StarHorizon5587
Kukulkan
Level 29
God Stats
8W - 7L
1,413 SR
Queue Stats
72W - 102L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Smug Nepgear
Cthulhu
15
3 / 3 / 14
12,199
642
13,181
17,383
17,089
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
greatwhite100
Ao Kuang
18
23 / 4 / 4
15,999
842
25,315
20,280
7,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
spaceskull1
Sun Wukong
14
1 / 4 / 17
11,592
610
3,850
10,862
9,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RisKy Forbidden
Sun Wukong
13
1 / 11 / 4
10,561
556
4,542
17,484
7,610
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
RisKyAlbert
Arachne
15
8 / 8 / 3
13,994
737
14,709
20,497
7,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
15
1 / 8 / 9
11,794
621
11,699
14,601
5,510
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
27
Kills
10
11
Deaths
27
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
RisKy Forbidden
Sun Wukong
1
11
4
0.27
L
Arachne
RisKyAlbert
Arachne
8
8
3
1.19
W
Cthulhu
Smug Nepgear
Cthulhu
3
3
14
3.33
L
Kukulkan
1
8
9
0.69
W
Ao Kuang
greatwhite100
Ao Kuang
23
4
4
6.25
W
Sun Wukong
spaceskull1
Sun Wukong
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,346
Damage
30,950
48,525
Taken
52,582
34,002
Mitigated
20,997
13,736
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
RisKy Forbidden
Sun Wukong
4,542
564
0
523
17,484
7,610
0
11,958
5,151
0
32,321
L
Arachne
RisKyAlbert
Arachne
14,709
8,982
0
5,036
20,497
7,877
0
14,580
5,667
0
49,896
W
Cthulhu
Smug Nepgear
Cthulhu
13,181
609
159
3,060
17,383
17,089
384
3,723
13,660
63,681
0
L
Kukulkan
11,699
1,733
0
3,116
14,601
5,510
0
12,800
1,501
50,385
0
W
Ao Kuang
greatwhite100
Ao Kuang
25,315
8,235
178
9,713
20,280
7,230
2,112
4,279
14,549
65,152
0
W
Sun Wukong
spaceskull1
Sun Wukong
3,850
1,274
0
626
10,862
9,683
826
3,817
7,045
0
17,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
36,349
168
Minions Killed
168
0
Camps Cleared
0
999,116
Distance Traveled
846,208
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,561
556
48
3
0
259,451
1
L
Arachne
13,994
737
36
2
0
330,692
0
W
Cthulhu
12,199
642
79
4
0
347,965
0
L
Kukulkan
11,794
621
84
4
0
256,065
3
W
Ao Kuang
15,999
842
68
4
0
299,572
1
W
Sun Wukong
11,592
610
21
1
0
351,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role