Player Matchup

Merlin
Merlin
ELITE BEA5TS
Merlin
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
148W - 142L
1,249 Elo+
Party 2
Artemis
Artemis
ELITE TR4SH
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
983 Elo+
Party 2
Anhur
Anhur
JME_X-WING_MLG
Anhur
Level 15
God Stats
5W - 7L
1,442 SR
Queue Stats
8W - 9L
1,560 Elo+
Solo
Cthulhu
Cthulhu
MajorMagz
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,299 Elo+
Solo
Pele
Pele
TheRedTiki
Pele
Level 21
God Stats
29W - 26L
1,565 SR
Queue Stats
309W - 295L
1,370 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,292 Elo+

VS

Team Averages
Level 23
1,588 SR
1,343 Elo+
Yemoja
Yemoja
Babouche543
Yemoja
Level 17
God Stats
8W - 8L
1,637 SR
Queue Stats
24W - 36L
1,404 Elo+
Party 1
Neith
Neith
IIredarrowIIx_x
Neith
Level 27
God Stats
11W - 7L
1,608 SR
Queue Stats
38W - 44L
1,345 Elo+
Solo
Nu Wa
Nu Wa
Rufusooze
Nu Wa
Level 21
God Stats
4W - 2L
1,499 SR
Queue Stats
29W - 26L
1,294 Elo+
Solo
Pele
Pele
fortier014
Pele
Level 36
God Stats
4W - 7L
1,548 SR
Queue Stats
49W - 72L
1,372 Elo+
Party 1
Chiron
Chiron
xXfactorXx15
Chiron
Level 15
God Stats
61W - 36L
1,646 SR
Queue Stats
83W - 67L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 8 / 0
4,371
397
1,911
6,412
2,445
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ELITE TR4SH
Artemis
6
0 / 7 / 0
4,461
406
1,471
6,526
1,622
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 4 / 0
5,454
496
2,803
7,692
2,292
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
MajorMagz
Cthulhu
10
2 / 2 / 1
6,430
585
6,094
9,030
5,553
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 5 / 0
6,471
588
3,965
6,773
1,902
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 0 / 9
6,552
596
2,661
4,475
2,188
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
10 / 1 / 0
7,829
712
7,111
5,029
1,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Nu Wa
Rufusooze
Nu Wa
12
3 / 4 / 4
7,218
656
5,714
4,724
1,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
9 / 1 / 0
7,703
700
5,810
6,780
1,867
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
12
1 / 3 / 2
7,046
641
3,841
9,113
2,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
9
Kills
24
26
Deaths
9
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
9
5.5
L
Merlin
0
8
0
0
L
Artemis
ELITE TR4SH
Artemis
0
7
0
0
W
10
1
0
10
L
2
4
0
0.5
L
Cthulhu
MajorMagz
Cthulhu
2
2
1
1.25
W
Nu Wa
Rufusooze
Nu Wa
3
4
4
1.25
L
5
5
0
1
W
9
1
0
9
W
Chiron
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
25,137
36,433
Taken
30,121
13,814
Mitigated
9,517
3,805
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,661
594
901
1,002
4,475
2,188
819
1,071
3,354
15,481
0
L
Merlin
1,911
281
0
0
6,412
2,445
0
1,586
4,826
13,125
0
L
Artemis
ELITE TR4SH
Artemis
1,471
714
0
645
6,526
1,622
0
1,255
5,271
0
14,531
W
7,111
4,092
0
1,175
5,029
1,678
2,865
2,372
2,607
0
37,998
L
2,803
1,237
0
0
7,692
2,292
558
2,899
4,793
0
19,857
L
Cthulhu
MajorMagz
Cthulhu
6,094
480
68
2,470
9,030
5,553
0
1,064
7,966
22,565
0
W
Nu Wa
Rufusooze
Nu Wa
5,714
899
0
300
4,724
1,102
429
0
4,724
36,695
0
L
3,965
1,043
0
622
6,773
1,902
138
2,005
4,768
0
22,440
W
5,810
2,045
0
3,102
6,780
1,867
487
511
6,244
0
39,103
W
Chiron
3,841
2,388
126
5,233
9,113
2,682
626
3,526
5,187
0
36,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,187
Gold Earned
36,348
166
Minions Killed
301
0
Camps Cleared
0
934,958
Distance Traveled
971,793
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,552
596
18
2
0
199,275
1
L
Merlin
4,371
397
20
2
0
152,312
0
L
Artemis
4,461
406
26
2
0
176,001
1
W
Neith
7,829
712
89
8
0
165,907
0
L
Anhur
5,454
496
37
3
0
190,722
0
L
Cthulhu
6,430
585
43
4
0
209,394
0
W
Nu Wa
7,218
656
54
5
0
190,894
11
L
Pele
6,471
588
40
4
0
206,529
1
W
Pele
7,703
700
67
6
0
242,705
0
W
Chiron
7,046
641
73
7
0
173,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role