Player Matchup

Hel
Hel
Archon2657
Hel
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 128L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
Shadowsabr
Jormungandr
Level 123
God Stats
3W - 1L
1,744 SR
Queue Stats
198W - 201L
1,565 Elo+
Party 1
Medusa
Medusa
zenozkrga
Medusa
Level 85
God Stats
6W - 4L
1,557 SR
Queue Stats
50W - 50L
1,586 Elo+
Party 1
Team Averages
Level 116
1,600 SR
1,575 Elo+

VS

Team Averages
Level 90
1,592 SR
1,569 Elo+
Arachne
Arachne
Element Feeds
Arachne
Level 86
God Stats
5W - 1L
1,775 SR
Queue Stats
58W - 50L
1,634 Elo+
Party 2
Ares
Ares
OTD Markazor
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 70L
1,527 Elo+
Party 2
Chronos
Chronos
nG Mercy
Chronos
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
10,019
716
8,241
4,447
1,828
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Shadowsabr
Jormungandr
14
4 / 2 / 5
9,876
705
6,110
9,631
10,007
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
zenozkrga
Medusa
13
3 / 2 / 5
9,992
714
6,988
7,701
2,944
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
4 / 4 / 0
9,806
700
4,260
10,768
4,284
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 1 / 3
8,053
575
4,655
10,571
9,040
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
nG Mercy
Chronos
12
0 / 5 / 4
8,456
604
5,934
8,009
3,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Arachne
4
4
0
1
L
0
1
3
1.5
W
Jormungandr
Shadowsabr
Jormungandr
4
2
5
3.25
L
Chronos
nG Mercy
Chronos
0
5
4
0.4
W
Medusa
zenozkrga
Medusa
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,339
Damage
14,849
21,779
Taken
29,348
14,779
Mitigated
16,499
10,248
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,241
107
6,108
3,467
4,447
1,828
1,262
2,862
1,585
43,054
0
L
Arachne
4,260
2,687
0
3,176
10,768
4,284
0
5,882
4,761
0
26,260
L
4,655
88
0
690
10,571
9,040
0
3,824
6,522
22,953
0
W
Jormungandr
Shadowsabr
Jormungandr
6,110
567
0
423
9,631
10,007
626
3,386
6,245
28,372
0
L
Chronos
nG Mercy
Chronos
5,934
2,539
0
1,033
8,009
3,175
0
4,268
3,616
41,633
0
W
Medusa
zenozkrga
Medusa
6,988
3,333
0
250
7,701
2,944
625
4,434
3,267
0
48,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
26,315
212
Minions Killed
133
0
Camps Cleared
0
806,957
Distance Traveled
737,663
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,019
716
82
6
0
292,883
1
L
Arachne
9,806
700
41
3
0
261,513
4
L
Ares
8,053
575
28
2
0
270,447
3
W
Jormungandr
9,876
705
35
3
0
228,576
5
L
Chronos
8,456
604
64
5
0
205,703
1
W
Medusa
9,992
714
95
7
0
285,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role