Player Matchup

Ymir
Ymir
CldNz_Pinke
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,019 Elo+
Party 2
Fenrir
Fenrir
CldNz_TeRRa
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,056 Elo+
Party 2
Neith
Neith
HarmonyTsunami
Neith
Level 16
God Stats
38W - 45L
1,541 SR
Queue Stats
43W - 59L
1,386 Elo+
Party 3
Sol
Sol
Mad_Cuz_Bad27
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 2
Nu Wa
Nu Wa
SeaNoelle
Nu Wa
Level 16
God Stats
44W - 63L
1,295 SR
Queue Stats
46W - 64L
1,227 Elo+
Party 3
Team Averages
Level 9
1,467 SR
1,158 Elo+

VS

Team Averages
Level 20
1,455 SR
1,309 Elo+
Hachiman
Hachiman
BlackMaskuerade
Hachiman
Level 28
God Stats
6W - 2L
1,515 SR
Queue Stats
87W - 92L
1,349 Elo+
Solo
Merlin
Merlin
Doby639
Merlin
Level 15
God Stats
17W - 10L
1,579 SR
Queue Stats
61W - 66L
1,280 Elo+
Party 4
Ganesha
Ganesha
Noosez374
Ganesha
Level 7
God Stats
9W - 3L
1,766 SR
Queue Stats
30W - 36L
1,307 Elo+
Party 4
Nox
Nox
XdraculaX12
Nox
Level 26
God Stats
8W - 7L
1,250 SR
Queue Stats
77W - 71L
1,309 Elo+
Party 1
Freya
Freya
elkakorican
Freya
Level 23
God Stats
1W - 2L
1,163 SR
Queue Stats
51W - 50L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,676
868
5,003
18,600
10,306
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
1 / 8 / 0
8,221
822
4,517
12,411
5,470
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 0 / 2
8,912
891
4,441
5,028
1,531
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 7 / 1
8,062
806
4,446
12,182
4,228
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
SeaNoelle
Nu Wa
15
0 / 4 / 2
8,968
897
9,816
10,774
3,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

216

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
6 / 0 / 13
10,787
1,079
11,416
7,891
3,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Doby639
Merlin
14
2 / 0 / 7
8,737
874
4,097
3,024
1,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Noosez374
Ganesha
16
1 / 2 / 13
9,725
973
9,709
7,717
7,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 0 / 12
10,317
1,032
8,107
5,223
2,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
11 / 0 / 9
10,623
1,062
16,749
6,042
2,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
81
2
Kills
27
27
Deaths
2
5
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hachiman
6
0
13
12.5
L
1
8
0
0.13
L
Fenrir
1
8
0
0.13
W
Merlin
Doby639
Merlin
2
0
7
5.5
L
0
0
2
1
L
0
7
1
0.07
W
Ganesha
Noosez374
Ganesha
1
2
13
3.75
L
Nu Wa
SeaNoelle
Nu Wa
0
4
2
0.25
W
7
0
12
13
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,223
Damage
50,078
58,995
Taken
29,897
24,749
Mitigated
15,802
1,716
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
11,416
6,541
0
2,029
7,891
3,370
0
5,973
1,918
0
31,368
L
5,003
1,568
0
0
18,600
10,306
0
14,762
3,838
9,545
0
L
Fenrir
4,517
884
0
131
12,411
5,470
0
9,194
3,083
0
8,397
W
Merlin
Doby639
Merlin
4,097
424
0
272
3,024
1,028
0
2,405
619
10,065
0
L
4,441
663
0
447
5,028
1,531
0
2,365
2,663
0
20,906
L
4,446
2,655
0
1,138
12,182
4,228
0
7,784
4,398
9,835
0
W
Ganesha
Noosez374
Ganesha
9,709
983
229
540
7,717
7,211
0
2,564
5,153
23,242
0
L
Nu Wa
SeaNoelle
Nu Wa
9,816
3,561
0
0
10,774
3,214
0
4,176
6,351
32,892
0
W
8,107
923
490
480
5,223
2,021
0
3,805
1,418
12,038
0
W
16,749
5,845
0
1,713
6,042
2,172
0
4,518
1,524
21,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
50,189
102
Minions Killed
109
1
Camps Cleared
0
778,730
Distance Traveled
803,506
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,787
1,079
57
6
0
188,167
0
L
Ymir
8,676
868
10
1
0
164,778
3
L
Fenrir
8,221
822
5
1
0
157,284
1
W
Merlin
8,737
874
15
2
0
109,467
0
L
Neith
8,912
891
25
3
1
201,408
2
L
Sol
8,062
806
9
1
0
92,286
1
W
Ganesha
9,725
973
8
1
0
146,465
1
L
Nu Wa
8,968
897
53
5
0
162,974
0
W
Nox
10,317
1,032
15
2
0
191,805
0
W
Freya
10,623
1,062
14
1
0
167,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role