Player Matchup

Freya
Freya
chickenislord
Freya
Level 8
God Stats
4W - 8L
1,379 SR
Queue Stats
16W - 27L
1,127 Elo+
Party 1
Hel
Hel
iIiads
Hel
Level 25
God Stats
19W - 41L
1,132 SR
Queue Stats
71W - 136L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
rip asf
Cthulhu
Level 35
God Stats
0W - 3L
1,523 SR
Queue Stats
222W - 369L
1,288 Elo+
Party 1
Team Averages
Level 23
1,345 SR
1,221 Elo+

VS

Team Averages
Level 23
1,471 SR
1,234 Elo+
Bellona
Bellona
JainaSolo1138
Bellona
Level 25
God Stats
2W - 2L
1,508 SR
Queue Stats
12W - 25L
1,233 Elo+
Solo
Neith
Neith
PlainGaming
Neith
Level 26
God Stats
5W - 7L
1,845 SR
Queue Stats
314W - 370L
1,252 Elo+
Party 2
Fenrir
Fenrir
ReaperZ223
Fenrir
Level 18
God Stats
17W - 19L
1,060 SR
Queue Stats
238W - 276L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 3
10,731
631
9,462
16,801
5,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hel
iIiads
Hel
14
3 / 10 / 5
10,915
642
10,184
23,161
8,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
rip asf
Cthulhu
14
4 / 8 / 4
11,223
660
12,321
23,091
17,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 4 / 22
11,152
656
6,488
13,553
7,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
12 / 3 / 14
13,259
780
30,545
15,594
5,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ReaperZ223
Fenrir
17
15 / 4 / 13
13,689
805
15,063
14,402
5,824
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
10
Kills
29
29
Deaths
11
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
4
22
3.25
W
12
3
14
6.33
W
Fenrir
ReaperZ223
Fenrir
15
4
13
5.38
L
3
11
3
0.41
L
Hel
iIiads
Hel
3
10
5
0.55
L
Cthulhu
rip asf
Cthulhu
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,967
Damage
52,096
63,053
Taken
43,549
30,894
Mitigated
18,891
17,045
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,488
1,964
208
1,118
13,553
7,337
250
11,148
2,405
0
27,500
W
30,545
16,722
292
4,259
15,594
5,730
1,602
9,979
5,615
0
78,308
W
Fenrir
ReaperZ223
Fenrir
15,063
4,287
1,333
3,042
14,402
5,824
1,259
11,122
3,280
0
35,063
L
9,462
3,292
441
3,171
16,801
5,227
232
0
16,801
37,802
0
L
Hel
iIiads
Hel
10,184
1,556
3,514
8,230
23,161
8,109
381
16
23,145
43,806
0
L
Cthulhu
rip asf
Cthulhu
12,321
1,253
798
891
23,091
17,558
0
3
23,088
39,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,869
Gold Earned
38,100
168
Minions Killed
131
0
Camps Cleared
0
763,961
Distance Traveled
899,909
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,152
656
33
2
0
278,488
0
W
Neith
13,259
780
77
5
0
297,238
0
W
Fenrir
13,689
805
21
1
0
324,183
3
L
Freya
10,731
631
52
3
0
232,602
0
L
Hel
10,915
642
67
4
0
243,891
0
L
Cthulhu
11,223
660
49
3
0
287,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role