Player Matchup

Cthulhu
Cthulhu
Bossfeller
Cthulhu
Level 28
God Stats
33W - 20L
1,535 SR
Queue Stats
88W - 83L
1,219 Elo+
Party 1
Hou Yi
Hou Yi
Cagemaster1000
Hou Yi
Level 58
God Stats
9W - 10L
1,441 SR
Queue Stats
179W - 151L
1,312 Elo+
Party 1
Kukulkan
Kukulkan
Gunner Retz
Kukulkan
Level 35
God Stats
5W - 1L
1,506 SR
Queue Stats
16W - 15L
1,203 Elo+
Party 1
Team Averages
Level 40
1,494 SR
1,245 Elo+

VS

Team Averages
Level 26
1,424 SR
1,246 Elo+
Apollo
Apollo
RIPMANGLER
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 42L
1,350 Elo+
Party 2
Ymir
Ymir
splash2112
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 64L
1,205 Elo+
Party 2
Anubis
Anubis
sweetbriar1000
Anubis
Level 25
God Stats
3W - 6L
1,272 SR
Queue Stats
9W - 11L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bossfeller
Cthulhu
15
4 / 3 / 10
12,825
713
10,131
17,113
16,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
10 / 5 / 6
13,118
729
15,377
15,658
5,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
Gunner Retz
Kukulkan
15
3 / 5 / 10
11,830
657
14,899
10,751
3,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
RIPMANGLER
Apollo
15
3 / 7 / 7
11,326
629
15,089
18,048
6,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
2 / 4 / 7
11,441
636
4,433
15,924
15,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 6 / 2
12,593
700
12,911
13,791
6,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
17
Kills
13
13
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bossfeller
Cthulhu
4
3
10
3
W
10
5
6
2.6
W
Kukulkan
Gunner Retz
Kukulkan
3
5
10
1.6
L
Apollo
RIPMANGLER
Apollo
3
7
7
0.93
L
2
4
7
1.38
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,407
Damage
32,433
43,522
Taken
47,763
24,904
Mitigated
28,691
13,381
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bossfeller
Cthulhu
10,131
337
1,471
2,511
17,113
16,117
588
6,507
10,606
36,499
0
W
15,377
7,873
1,045
4,608
15,658
5,555
783
5,832
9,826
0
47,237
W
Kukulkan
Gunner Retz
Kukulkan
14,899
1,578
1,021
2,725
10,751
3,232
934
5,093
5,658
53,335
0
L
Apollo
RIPMANGLER
Apollo
15,089
10,304
866
4,503
18,048
6,978
934
9,442
8,606
0
40,037
L
4,433
603
0
2,106
15,924
15,056
0
7,691
8,233
21,559
0
L
12,911
550
0
2,531
13,791
6,657
0
7,903
5,888
55,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
35,360
167
Minions Killed
155
0
Camps Cleared
0
892,706
Distance Traveled
883,160
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,825
713
46
3
0
298,178
1
W
Hou Yi
13,118
729
58
3
0
296,307
0
W
Kukulkan
11,830
657
63
4
0
298,221
0
L
Apollo
11,326
629
66
4
0
301,934
0
L
Ymir
11,441
636
19
1
0
307,274
1
L
Anubis
12,593
700
70
4
0
273,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role