Player Matchup

Cthulhu
Cthulhu
Sek9_Jahm
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,177 Elo+
Party 2
Arachne
Arachne
Sek9_Phallic
Arachne
Level 21
God Stats
5W - 12L
1,452 SR
Queue Stats
9W - 18L
1,119 Elo+
Party 2
Ymir
Ymir
Sek9_UwU
Ymir
Level 25
God Stats
14W - 14L
1,465 SR
Queue Stats
63W - 67L
1,238 Elo+
Party 2
Team Averages
Level 24
1,472 SR
1,178 Elo+

VS

Team Averages
Level 26
1,465 SR
1,228 Elo+
Nox
Nox
Burzum40123
Nox
Level 29
God Stats
10W - 5L
1,428 SR
Queue Stats
66W - 95L
1,213 Elo+
Party 1
Nu Wa
Nu Wa
Crasher_Play
Nu Wa
Level 22
God Stats
7W - 5L
1,479 SR
Queue Stats
52W - 69L
1,284 Elo+
Party 1
Cernunnos
Cernunnos
ToxicPussPuss9
Cernunnos
Level 27
God Stats
20W - 14L
1,487 SR
Queue Stats
32W - 35L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sek9_Jahm
Cthulhu
16
3 / 8 / 2
12,655
575
16,961
30,507
38,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Sek9_Phallic
Arachne
15
3 / 10 / 3
12,722
578
7,884
23,065
8,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
0 / 3 / 3
11,989
545
7,158
19,567
27,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 11
15,017
683
19,016
15,383
6,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 2 / 14
14,672
667
22,317
12,105
4,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ToxicPussPuss9
Cernunnos
17
5 / 3 / 11
13,979
635
17,677
13,090
5,209
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
21
21
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
1
11
15.5
W
6
2
14
6.5
L
Cthulhu
Sek9_Jahm
Cthulhu
3
8
2
0.5
L
Arachne
Sek9_Phallic
Arachne
3
10
3
0.45
L
Ymir
0
3
3
0.5
W
Cernunnos
ToxicPussPuss9
Cernunnos
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
59,010
73,139
Taken
40,578
74,263
Mitigated
15,952
9,212
Healing
14,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,016
1,178
1,182
7,065
15,383
6,276
1,000
9,882
5,501
49,972
0
W
22,317
7,381
200
3,372
12,105
4,467
499
6,679
5,426
83,405
0
L
Cthulhu
Sek9_Jahm
Cthulhu
16,961
484
314
1,365
30,507
38,395
105
18,840
11,667
63,476
0
L
Arachne
Sek9_Phallic
Arachne
7,884
4,954
1,036
4,676
23,065
8,769
77
13,973
9,092
0
45,372
L
Ymir
7,158
793
0
1,821
19,567
27,099
0
8,553
11,014
53,446
0
W
Cernunnos
ToxicPussPuss9
Cernunnos
17,677
13,306
984
1,430
13,090
5,209
1,942
7,609
5,481
0
71,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
43,668
214
Minions Killed
243
0
Camps Cleared
0
996,365
Distance Traveled
1,093,911
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,017
683
58
3
0
389,747
0
W
Nu Wa
14,672
667
83
4
0
404,657
0
L
Cthulhu
12,655
575
79
4
0
335,777
2
L
Arachne
12,722
578
67
3
0
353,859
0
L
Ymir
11,989
545
68
3
0
306,729
3
W
Cernunnos
13,979
635
102
5
0
299,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role