Player Matchup

Da Ji
Da Ji
FatalDragon881
Da Ji
Level 21
God Stats
1W - 2L
1,498 SR
Queue Stats
2W - 2L
1,107 Elo+
Party 1
Cthulhu
Cthulhu
Vato08
Cthulhu
Level 15
God Stats
1W - 2L
1,396 SR
Queue Stats
2W - 2L
1,107 Elo+
Party 1
Anubis
Anubis
zurdo4ever2
Anubis
Level 17
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 2L
1,107 Elo+
Party 1
Team Averages
Level 18
1,453 SR
1,107 Elo+

VS

Team Averages
Level 38
1,703 SR
1,146 Elo+
Susano
Susano
Crackhead-_-Ways
Susano
Level 18
God Stats
4W - 2L
1,832 SR
Queue Stats
14W - 28L
1,167 Elo+
Solo
Neith
Neith
Venurd
Neith
Level 27
God Stats
12W - 10L
1,716 SR
Queue Stats
217W - 294L
1,142 Elo+
Party 2
The Morrigan
The Morrigan
tictic93
The Morrigan
Level 69
God Stats
33W - 41L
1,562 SR
Queue Stats
194W - 273L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 0 / 9
13,967
822
20,077
14,676
7,617
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Vato08
Cthulhu
14
1 / 4 / 17
10,951
644
7,027
16,509
15,542
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
16
10 / 1 / 13
12,560
739
11,847
13,287
6,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 4
9,263
545
9,437
15,930
3,894
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Venurd
Neith
13
1 / 5 / 4
9,864
580
8,863
13,497
4,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Morrigan
tictic93
The Morrigan
13
4 / 12 / 0
10,786
634
10,420
17,711
3,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
27
Kills
5
5
Deaths
27
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
16
0
9
20.5
W
Cthulhu
Vato08
Cthulhu
1
4
17
2.38
L
Neith
Venurd
Neith
1
5
4
0.6
L
The Morrigan
tictic93
The Morrigan
4
12
0
0.33
W
Anubis
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,951
Damage
28,720
44,472
Taken
47,138
29,379
Mitigated
11,712
12,863
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,437
1,363
0
704
15,930
3,894
0
6,856
8,999
0
36,650
W
20,077
7,006
0
2,220
14,676
7,617
1,771
1,525
13,151
0
69,156
W
Cthulhu
Vato08
Cthulhu
7,027
81
865
1,563
16,509
15,542
325
5,120
11,389
25,302
0
L
Neith
Venurd
Neith
8,863
3,494
0
3,200
13,497
4,052
295
5,225
8,047
0
32,769
L
The Morrigan
tictic93
The Morrigan
10,420
3,586
138
1,436
17,711
3,766
0
6,381
11,180
42,023
0
W
Anubis
11,847
229
1,233
6,982
13,287
6,220
1,443
4,100
9,187
46,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
29,913
176
Minions Killed
136
0
Camps Cleared
0
902,108
Distance Traveled
775,656
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,263
545
39
2
0
284,555
4
W
Da Ji
13,967
822
75
4
0
357,831
3
W
Cthulhu
10,951
644
33
2
0
292,676
0
L
Neith
9,864
580
43
3
0
262,724
1
L
The Morrigan
10,786
634
54
3
0
228,377
1
W
Anubis
12,560
739
68
4
0
251,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role