Player Matchup

Da Ji
Da Ji
Alexis_Nicol
Da Ji
Level 17
God Stats
5W - 10L
1,500 SR
Queue Stats
176W - 187L
1,058 Elo+
Party 1
Neith
Neith
NRG_Skayllentte
Neith
Level 14
God Stats
2W - 2L
1,650 SR
Queue Stats
4W - 8L
1,115 Elo+
Solo
Chernobog
Chernobog
a_g_u_s0105
Chernobog
Level 19
God Stats
5W - 12L
1,179 SR
Queue Stats
53W - 59L
1,028 Elo+
Solo
Cthulhu
Cthulhu
darkrai5421
Cthulhu
Level 21
God Stats
66W - 45L
1,382 SR
Queue Stats
180W - 184L
1,110 Elo+
Party 1
Rama
Rama
illuminoxxie
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,253 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,113 Elo+

VS

Team Averages
Level 21
1,389 SR
1,080 Elo+
Hel
Hel
AmayaMills2611
Hel
Level 19
God Stats
1W - 2L
1,137 SR
Queue Stats
5W - 12L
931 Elo+
Solo
Arachne
Arachne
KidKrazy0069
Arachne
Level 24
God Stats
11W - 11L
1,318 SR
Queue Stats
28W - 63L
1,040 Elo+
Solo
Skadi
Skadi
MoonCatto17
Skadi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Raptor Irken
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
818 Elo+
Solo
Amaterasu
Amaterasu
orzhovleader2000
Amaterasu
Level 17
God Stats
2W - 1L
1,489 SR
Queue Stats
32W - 46L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 18
15,483
815
5,549
28,555
12,962
20
3 / 5 / 22
16,228
854
17,432
20,859
16,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chernobog
a_g_u_s0105
Chernobog
20
8 / 3 / 13
17,400
916
14,175
16,146
7,364
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
darkrai5421
Cthulhu
20
4 / 0 / 21
16,679
878
25,072
28,432
33,978
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
17 / 2 / 9
19,403
1,021
41,932
22,183
8,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 9
15,181
799
7,004
11,679
4,983
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
KidKrazy0069
Arachne
20
3 / 0 / 11
16,101
847
14,529
10,385
9,987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 6 / 6
17,409
916
35,627
27,571
12,377
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Raptor Irken
Cthulhu
20
2 / 6 / 12
15,761
830
18,499
20,497
11,209
Amaterasu
20
6 / 16 / 10
18,052
950
30,685
45,304
55,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
71
32
Kills
23
23
Deaths
32
83
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
13
18
0.69
W
0
4
9
1.13
W
Arachne
KidKrazy0069
Arachne
3
0
11
8.5
W
12
6
6
2.5
L
3
5
22
2.8
W
Cthulhu
Raptor Irken
Cthulhu
2
6
12
1.33
L
Chernobog
a_g_u_s0105
Chernobog
8
3
13
4.83
L
Cthulhu
darkrai5421
Cthulhu
4
0
21
14.5
L
17
2
9
10.75
W
Amaterasu
6
16
10
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,160
Damage
106,344
116,175
Taken
115,436
79,580
Mitigated
93,952
17,700
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,549
1,316
0
195
28,555
12,962
0
6,374
22,181
0
21,669
W
7,004
1,507
170
401
11,679
4,983
0
3,698
7,856
25,871
0
W
Arachne
KidKrazy0069
Arachne
14,529
12,245
0
1,926
10,385
9,987
0
1,383
8,877
0
28,725
W
35,627
16,044
161
2,542
27,571
12,377
0
7,818
19,378
0
55,965
L
17,432
8,128
0
2,614
20,859
16,313
0
4,354
16,505
0
31,999
W
Cthulhu
Raptor Irken
Cthulhu
18,499
86
621
0
20,497
11,209
0
3,479
16,833
61,304
0
L
Chernobog
a_g_u_s0105
Chernobog
14,175
10,570
0
574
16,146
7,364
0
3,918
12,228
0
45,718
L
Cthulhu
darkrai5421
Cthulhu
25,072
1,819
1,039
5,703
28,432
33,978
0
8,036
20,396
74,763
0
L
41,932
35,607
791
6,784
22,183
8,963
0
4,490
17,693
0
78,366
W
Amaterasu
30,685
13,636
0
4,154
45,304
55,396
0
7,271
37,420
2,952
61,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,193
Gold Earned
82,504
371
Minions Killed
287
1
Camps Cleared
0
1,518,362
Distance Traveled
1,637,077
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,483
815
34
2
0
263,777
1
W
Hel
15,181
799
39
2
0
305,571
0
W
Arachne
16,101
847
40
2
0
358,689
0
W
Skadi
17,409
916
48
3
0
307,084
0
L
Neith
16,228
854
41
2
0
252,551
2
W
Cthulhu
15,761
830
97
5
0
357,641
0
L
Chernobog
17,400
916
94
5
1
300,240
0
L
Cthulhu
16,679
878
113
6
0
385,814
0
L
Rama
19,403
1,021
89
5
0
315,980
0
W
Amaterasu
18,052
950
63
3
0
308,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role