Player Matchup

Jing Wei
Jing Wei
Crisis127
Jing Wei
Level 47
God Stats
10W - 10L
1,596 SR
Queue Stats
44W - 43L
1,466 Elo+
Party 1
Fenrir
Fenrir
Fwaaah
Fenrir
Level 30
God Stats
1W - 1L
1,583 SR
Queue Stats
14W - 9L
1,600 Elo+
Party 1
Kuzenbo
Kuzenbo
Seancollin
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
TruSuperior
Nu Wa
Level 121
God Stats
5W - 3L
1,530 SR
Queue Stats
236W - 169L
1,634 Elo+
Party 4
Medusa
Medusa
TwigyTheTwig
Medusa
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 61L
1,582 Elo+
Party 4
Team Averages
Level 50
1,542 SR
1,532 Elo+

VS

Team Averages
Level 57
1,780 SR
1,621 Elo+
Agni
Agni
Deatheatr48
Agni
Level 54
God Stats
4W - 3L
1,708 SR
Queue Stats
157W - 124L
1,574 Elo+
Party 2
Arachne
Arachne
Eldrynil
Arachne
Level 97
God Stats
8W - 1L
1,756 SR
Queue Stats
99W - 74L
1,592 Elo+
Party 3
Yemoja
Yemoja
Platinum666
Yemoja
Level 33
God Stats
2W - 0L
1,681 SR
Queue Stats
72W - 50L
1,554 Elo+
Party 2
Zhong Kui
Zhong Kui
Razorzedge
Zhong Kui
Level 86
God Stats
6W - 1L
1,875 SR
Queue Stats
93W - 85L
1,616 Elo+
Party 3
Neith
Neith
tepuns
Neith
Level 13
God Stats
4W - 0L
1,882 SR
Queue Stats
15W - 4L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crisis127
Jing Wei
11
1 / 0 / 0
5,731
441
3,044
4,408
1,301
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Fwaaah
Fenrir
9
2 / 2 / 1
5,947
457
2,522
8,157
2,611
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kuzenbo
Seancollin
Kuzenbo
8
0 / 3 / 1
5,352
412
1,445
6,860
4,093
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 0
6,706
516
2,970
6,112
1,975
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
11
2 / 6 / 1
6,427
494
5,759
10,470
3,349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
9,543
734
5,704
6,088
2,200
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Eldrynil
Arachne
15
9 / 1 / 2
10,051
773
8,313
10,216
4,478
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
11
0 / 0 / 0
7,123
548
2,159
4,645
1,918
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Razorzedge
Zhong Kui
14
3 / 3 / 3
8,872
682
8,928
11,419
8,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
tepuns
Neith
11
0 / 1 / 0
6,916
532
3,050
5,595
1,613
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
16
16
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Crisis127
Jing Wei
1
0
0
1
W
4
0
2
5
W
Arachne
Eldrynil
Arachne
9
1
2
10
L
Fenrir
Fwaaah
Fenrir
2
2
1
1.25
W
Yemoja
0
0
0
0
W
Zhong Kui
Razorzedge
Zhong Kui
3
3
3
1.5
L
Kuzenbo
Seancollin
Kuzenbo
0
3
1
0.17
L
0
5
0
0
L
Medusa
2
6
1
0.42
W
Neith
tepuns
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,740
Damage
28,154
36,007
Taken
37,963
13,329
Mitigated
18,557
7,877
Healing
19,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Crisis127
Jing Wei
3,044
1,422
0
2,423
4,408
1,301
0
1,562
2,846
0
31,315
W
5,704
689
0
924
6,088
2,200
365
1,286
4,802
69,421
0
W
Arachne
Eldrynil
Arachne
8,313
5,488
0
6,757
10,216
4,478
335
1,244
8,972
0
68,813
L
Fenrir
Fwaaah
Fenrir
2,522
785
0
1,301
8,157
2,611
0
3,375
4,782
0
13,072
W
Yemoja
2,159
469
1,632
1,602
4,645
1,918
357
559
4,086
11,295
0
W
Zhong Kui
Razorzedge
Zhong Kui
8,928
1,265
0
7,074
11,419
8,348
702
447
10,972
50,752
0
L
Kuzenbo
Seancollin
Kuzenbo
1,445
665
0
480
6,860
4,093
0
2,314
4,546
7,102
0
L
2,970
184
0
863
6,112
1,975
0
3,182
2,930
53,075
0
L
Medusa
5,759
3,328
0
2,810
10,470
3,349
0
6,358
4,112
0
31,953
W
Neith
tepuns
Neith
3,050
1,473
0
1,682
5,595
1,613
2,654
879
4,716
0
48,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,163
Gold Earned
42,505
254
Minions Killed
474
0
Camps Cleared
0
1,098,084
Distance Traveled
1,217,836
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,731
441
67
5
0
219,044
6
W
Agni
9,543
734
141
11
0
248,483
4
W
Arachne
10,051
773
113
9
0
301,375
6
L
Fenrir
5,947
457
18
1
0
269,695
0
W
Yemoja
7,123
548
19
1
0
234,217
0
W
Zhong Kui
8,872
682
97
7
0
222,207
5
L
Kuzenbo
5,352
412
15
1
0
232,755
1
L
Nu Wa
6,706
516
103
8
0
213,738
3
L
Medusa
6,427
494
51
4
0
162,852
3
W
Neith
6,916
532
104
8
0
211,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role