Player Matchup

Loki
Loki
Chicken74145
Loki
Level 17
God Stats
1W - 3L
1,352 SR
Queue Stats
1W - 13L
929 Elo+
Party 2
Thor
Thor
Innovate DT
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
958 Elo+
Party 2
Cthulhu
Cthulhu
l Cs Twinkiez l
Cthulhu
Level 16
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 8L
1,045 Elo+
Party 2
Team Averages
Level 13
1,448 SR
977 Elo+

VS

Team Averages
Level 55
1,458 SR
1,284 Elo+
Anubis
Anubis
Pyrotechnic209
Anubis
Level 28
God Stats
109W - 75L
1,461 SR
Queue Stats
355W - 359L
1,292 Elo+
Party 1
Geb
Geb
deadman3556
Geb
Level 107
God Stats
9W - 9L
1,450 SR
Queue Stats
214W - 235L
1,296 Elo+
Party 1
Loki
Loki
energialibre503
Loki
Level 29
God Stats
6W - 3L
1,464 SR
Queue Stats
30W - 27L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 1
7,418
618
4,704
12,830
3,451
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 9 / 3
7,152
596
3,576
16,371
6,304
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 9 / 2
8,452
704
8,437
16,094
7,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
18 / 1 / 11
10,926
911
20,546
8,511
3,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 24
9,003
750
6,961
10,242
10,186
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
8 / 3 / 19
9,795
816
8,901
8,179
2,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
83
5
Kills
29
29
Deaths
6
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
L
0
9
3
0.17
W
18
1
11
23.5
W
3
2
24
7.5
W
8
3
19
5.83
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,717
Damage
36,408
45,295
Taken
26,932
16,935
Mitigated
16,822
638
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,704
2,156
0
0
12,830
3,451
12
8,883
3,947
0
15,728
L
3,576
880
0
0
16,371
6,304
60
7,918
8,453
0
9,913
W
20,546
791
778
4,565
8,511
3,902
1,093
2,019
6,492
44,766
0
W
6,961
1,131
699
318
10,242
10,186
723
3,385
6,857
18,848
0
W
8,901
3,668
329
795
8,179
2,734
954
3,059
5,120
0
27,039
L
8,437
579
0
638
16,094
7,180
20
10,706
5,388
16,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,022
Gold Earned
29,724
47
Minions Killed
112
0
Camps Cleared
0
489,223
Distance Traveled
586,997
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,418
618
19
2
0
152,834
0
L
Thor
7,152
596
9
1
0
159,577
5
W
Anubis
10,926
911
50
4
0
184,560
0
W
Geb
9,003
750
19
2
0
187,607
0
W
Loki
9,795
816
43
4
0
214,830
0
L
Cthulhu
8,452
704
19
2
0
176,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role