Player Matchup

The Morrigan
The Morrigan
Azula Uh
The Morrigan
Level 18
God Stats
11W - 11L
1,555 SR
Queue Stats
44W - 36L
1,490 Elo+
Solo
Arachne
Arachne
BigChungus295
Arachne
Level 29
God Stats
16W - 8L
1,615 SR
Queue Stats
18W - 15L
1,491 Elo+
Solo
Merlin
Merlin
Call It A Curse
Merlin
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Darkangel123430
Chang'e
Level 160
God Stats
1W - 0L
1,636 SR
Queue Stats
24W - 15L
1,648 Elo+
Party 2
Bakasura
Bakasura
StayHome
Bakasura
Level 28
God Stats
2W - 0L
1,710 SR
Queue Stats
385W - 365L
1,477 Elo+
Solo
Team Averages
Level 47
1,603 SR
1,521 Elo+

VS

Team Averages
Level 21
1,478 SR
1,482 Elo+
Odin
Odin
COWBOYMAN696
Odin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 22L
1,642 Elo+
Solo
Izanami
Izanami
Cksnn
Izanami
Level 17
God Stats
23W - 29L
1,468 SR
Queue Stats
25W - 31L
1,435 Elo+
Solo
Discordia
Discordia
S0undwav3-z0mbi3
Discordia
Level 26
God Stats
6W - 15L
1,321 SR
Queue Stats
242W - 250L
1,424 Elo+
Party 1
Fenrir
Fenrir
Tomboywolf
Fenrir
Level 28
God Stats
97W - 89L
1,549 SR
Queue Stats
257W - 266L
1,508 Elo+
Party 1
Hel
Hel
VicioussANGEL
Hel
Level 27
God Stats
2W - 3L
1,550 SR
Queue Stats
56W - 46L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Azula Uh
The Morrigan
17
2 / 2 / 11
10,420
947
8,318
4,776
1,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
18
10 / 2 / 11
12,289
1,117
12,139
12,951
4,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 0 / 12
11,285
1,026
8,133
9,091
2,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 15
11,480
1,044
22,781
14,578
5,079
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
StayHome
Bakasura
17
2 / 3 / 15
10,979
998
6,328
11,925
4,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

245

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,985
817
3,017
5,704
2,909
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Cksnn
Izanami
16
5 / 5 / 1
11,146
1,013
15,598
19,651
7,573
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
17
2 / 6 / 5
10,631
966
13,190
13,748
5,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Tomboywolf
Fenrir
16
3 / 7 / 4
10,215
929
11,005
17,555
7,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 6
9,242
840
3,153
6,157
2,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
24
Kills
10
10
Deaths
24
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Azula Uh
The Morrigan
2
2
11
3.75
W
Arachne
10
2
11
7.75
L
0
3
4
0.67
W
5
0
12
11
L
Izanami
Cksnn
Izanami
5
5
1
1.1
W
5
3
15
4.17
L
Discordia
2
6
5
0.75
W
Bakasura
StayHome
Bakasura
2
3
15
3.17
L
Fenrir
Tomboywolf
Fenrir
3
7
4
0.71
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,699
Damage
45,963
53,321
Taken
62,815
18,376
Mitigated
26,216
15,469
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Azula Uh
The Morrigan
8,318
1,507
490
720
4,776
1,731
0
946
3,700
16,196
556
W
Arachne
12,139
10,003
0
2,616
12,951
4,298
0
3,391
9,485
0
21,765
L
3,017
1,554
0
152
5,704
2,909
0
2,399
3,122
0
4,982
W
8,133
197
0
0
9,091
2,805
0
3,886
5,130
31,678
0
L
Izanami
Cksnn
Izanami
15,598
12,009
489
823
19,651
7,573
0
14,467
4,984
0
55,678
W
22,781
381
4,639
6,486
14,578
5,079
0
5,133
9,395
52,475
0
L
Discordia
13,190
1,434
0
0
13,748
5,438
0
9,794
3,884
42,621
0
W
Bakasura
StayHome
Bakasura
6,328
4,015
0
518
11,925
4,463
0
2,987
8,021
0
17,195
L
Fenrir
Tomboywolf
Fenrir
11,005
1,435
0
687
17,555
7,529
0
9,730
7,590
0
23,280
L
3,153
661
387
502
6,157
2,767
0
2,286
3,606
10,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,453
Gold Earned
50,219
201
Minions Killed
222
12
Camps Cleared
3
1,045,153
Distance Traveled
714,584
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,420
947
19
2
0
171,935
0
W
Arachne
12,289
1,117
25
2
4
236,645
0
L
Odin
8,985
817
7
1
0
76,687
0
W
Merlin
11,285
1,026
52
5
0
208,032
0
L
Izanami
11,146
1,013
109
10
2
161,024
0
W
Chang'e
11,480
1,044
81
7
0
207,985
1
L
Discordia
10,631
966
52
5
1
176,237
0
W
Bakasura
10,979
998
24
2
8
220,556
0
L
Fenrir
10,215
929
38
3
0
207,518
0
L
Hel
9,242
840
16
1
0
93,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role