Player Matchup

Fenrir
Fenrir
Bahamuth4045
Fenrir
Level 69
God Stats
77W - 54L
1,544 SR
Queue Stats
590W - 549L
1,477 Elo+
Party 2
Chang'e
Chang'e
JAC ALFA RS
Chang'e
Level 94
God Stats
9W - 6L
1,500 SR
Queue Stats
594W - 578L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
JAC Anxious
Heimdallr
Level 88
God Stats
15W - 15L
1,472 SR
Queue Stats
486W - 478L
1,472 Elo+
Party 2
Ullr
Ullr
JAC Mayor RS
Ullr
Level 85
God Stats
28W - 31L
1,405 SR
Queue Stats
495W - 493L
1,478 Elo+
Party 2
Ne Zha
Ne Zha
Victorinox17
Ne Zha
Level 69
God Stats
0W - 3L
1,351 SR
Queue Stats
284W - 304L
1,500 Elo+
Party 2
Team Averages
Level 81
1,454 SR
1,473 Elo+

VS

Team Averages
Level 110
1,562 SR
1,465 Elo+
Nemesis
Nemesis
ImmortalLegend-
Nemesis
Level 112
God Stats
15W - 10L
1,461 SR
Queue Stats
89W - 77L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
OTN_Chris
Sylvanus
Level 103
God Stats
2W - 1L
1,532 SR
Queue Stats
41W - 45L
1,480 Elo+
Party 1
Discordia
Discordia
XBigS3xyX69
Discordia
Level 121
God Stats
6W - 7L
1,707 SR
Queue Stats
578W - 578L
1,493 Elo+
Party 3
Bellona
Bellona
Yonbi_TheGreat
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,482 Elo+
Party 1
Artemis
Artemis
YoungChiefGosso
Artemis
Level 103
God Stats
19W - 12L
1,612 SR
Queue Stats
321W - 299L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
0 / 5 / 5
12,654
436
8,552
25,602
26,782
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
JAC ALFA RS
Chang'e
19
8 / 13 / 7
14,233
491
25,892
28,851
11,044
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
JAC Anxious
Heimdallr
18
5 / 9 / 4
13,076
451
17,448
26,281
8,953
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 10 / 0
11,798
407
9,951
23,629
10,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
18
7 / 10 / 3
14,417
497
14,104
36,288
15,583
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 13
17,400
600
22,992
30,477
14,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
OTN_Chris
Sylvanus
20
6 / 3 / 16
16,019
552
13,587
23,758
33,542
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
XBigS3xyX69
Discordia
20
7 / 8 / 12
16,181
558
22,471
19,222
8,088
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 7
15,252
526
21,085
25,238
29,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
18 / 3 / 9
16,983
586
35,020
18,380
7,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
104
20
Kills
47
47
Deaths
21
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
5
5
0.5
W
10
3
13
5.5
L
Chang'e
JAC ALFA RS
Chang'e
8
13
7
0.88
L
Heimdallr
JAC Anxious
Heimdallr
5
9
4
0.78
L
0
10
0
0
W
Sylvanus
OTN_Chris
Sylvanus
6
3
16
4.67
L
Ne Zha
7
10
3
0.85
W
Discordia
XBigS3xyX69
Discordia
7
8
12
1.63
W
6
4
7
2.38
W
18
3
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,947
Damage
115,155
140,651
Taken
117,075
72,608
Mitigated
93,512
41,138
Healing
42,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,552
1,653
855
7,835
25,602
26,782
494
5,777
19,750
0
45,634
W
22,992
10,321
0
14,309
30,477
14,566
581
5,328
25,149
1,081
166,866
L
Chang'e
JAC ALFA RS
Chang'e
25,892
1,376
1,035
8,032
28,851
11,044
494
10,449
18,352
87,472
0
L
Heimdallr
JAC Anxious
Heimdallr
17,448
10,255
0
6,466
26,281
8,953
893
9,042
17,114
0
83,773
L
9,951
4,320
0
3,724
23,629
10,246
295
2,649
20,480
0
74,215
W
Sylvanus
OTN_Chris
Sylvanus
13,587
3,521
7,528
8,220
23,758
33,542
667
3,160
20,598
52,317
0
L
Ne Zha
14,104
7,311
236
12,955
36,288
15,583
826
9,181
26,982
0
80,452
W
Discordia
XBigS3xyX69
Discordia
22,471
505
694
5,123
19,222
8,088
539
8,674
10,548
110,316
0
W
21,085
8,972
0
4,808
25,238
29,915
3,978
3,354
21,884
0
82,216
W
35,020
19,236
315
1,452
18,380
7,401
4,079
5,376
13,004
0
108,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,178
Gold Earned
81,835
584
Minions Killed
654
0
Camps Cleared
0
2,328,936
Distance Traveled
2,637,188
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,654
436
64
2
0
555,742
5
W
Nemesis
17,400
600
175
6
0
677,713
1
L
Chang'e
14,233
491
120
4
0
409,039
0
L
Heimdallr
13,076
451
160
6
0
423,476
3
L
Ullr
11,798
407
135
5
0
430,181
3
W
Sylvanus
16,019
552
85
3
0
552,966
8
L
Ne Zha
14,417
497
105
4
0
510,498
0
W
Discordia
16,181
558
131
5
0
474,188
1
W
Bellona
15,252
526
151
5
0
444,156
0
W
Artemis
16,983
586
112
4
0
488,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role