Player Matchup

Neith
Neith
BIG MAC1120
Neith
Level 16
God Stats
5W - 4L
1,461 SR
Queue Stats
5W - 5L
1,105 Elo+
Party 1
Ganesha
Ganesha
InvictusRex
Ganesha
Level 129
God Stats
1W - 0L
1,721 SR
Queue Stats
11W - 11L
1,219 Elo+
Party 1
Kukulkan
Kukulkan
WorldWarEmmalee
Kukulkan
Level 89
God Stats
3W - 1L
1,340 SR
Queue Stats
6W - 4L
1,169 Elo+
Party 1
Team Averages
Level 78
1,507 SR
1,165 Elo+

VS

Team Averages
Level 24
1,516 SR
1,169 Elo+
Sol
Sol
JUVE NoDoYuNa
Sol
Level 27
God Stats
4W - 7L
1,509 SR
Queue Stats
4W - 8L
896 Elo+
Solo
Cthulhu
Cthulhu
MockAmericana
Cthulhu
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 80L
1,500 Elo+
Solo
Ymir
Ymir
Stoneymelfi420
Ymir
Level 18
God Stats
26W - 27L
1,539 SR
Queue Stats
262W - 289L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
8,296
638
4,795
4,848
2,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
InvictusRex
Ganesha
11
0 / 1 / 10
8,896
684
6,214
8,744
8,134
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
13
8 / 0 / 2
9,561
735
13,784
4,604
2,217
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,905
608
5,120
10,732
3,422
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
10
0 / 2 / 1
7,237
557
6,452
10,977
7,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 4 / 1
7,105
547
2,195
10,838
4,862
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Ganesha
InvictusRex
Ganesha
0
1
10
5
L
1
4
0
0.25
L
Cthulhu
0
2
1
0.25
L
0
4
1
0.13
W
Kukulkan
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,793
Damage
13,767
18,196
Taken
32,547
12,457
Mitigated
16,006
2,505
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,795
2,809
0
1,518
4,848
2,106
462
4,465
383
0
20,555
W
Ganesha
InvictusRex
Ganesha
6,214
1,175
0
375
8,744
8,134
58
5,088
3,656
24,809
0
L
5,120
711
576
4,938
10,732
3,422
0
7,165
3,567
30,508
0
L
Cthulhu
6,452
171
194
934
10,977
7,722
0
6,568
4,409
22,960
0
L
2,195
325
247
932
10,838
4,862
0
6,291
4,547
11,778
0
W
Kukulkan
13,784
459
0
612
4,604
2,217
337
4,364
240
43,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,753
Gold Earned
22,247
133
Minions Killed
107
0
Camps Cleared
0
667,639
Distance Traveled
640,891
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,296
638
46
4
0
202,572
0
W
Ganesha
8,896
684
0
0
0
231,436
2
L
Sol
7,905
608
50
4
0
211,795
4
L
Cthulhu
7,237
557
31
2
0
227,854
0
L
Ymir
7,105
547
26
2
0
201,242
1
W
Kukulkan
9,561
735
87
7
0
233,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role