Player Matchup

Zhong Kui
Zhong Kui
CazClearwell
Zhong Kui
Level 119
God Stats
4W - 3L
1,536 SR
Queue Stats
128W - 123L
1,601 Elo+
Party 1
Hercules
Hercules
Cron07
Hercules
Level 112
God Stats
4W - 3L
1,186 SR
Queue Stats
197W - 179L
1,585 Elo+
Solo
Ares
Ares
Fabuul
Ares
Level 124
God Stats
3W - 0L
1,734 SR
Queue Stats
336W - 259L
1,625 Elo+
Solo
Neith
Neith
Nodnal41
Neith
Level 108
God Stats
5W - 4L
2,056 SR
Queue Stats
128W - 124L
1,601 Elo+
Party 1
Ravana
Ravana
Sschei
Ravana
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 50L
1,725 Elo+
Solo
Team Averages
Level 105
1,602 SR
1,627 Elo+

VS

Team Averages
Level 135
1,593 SR
1,561 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HeyItsFish
Janus
Level 95
God Stats
2W - 2L
1,736 SR
Queue Stats
153W - 129L
1,600 Elo+
Party 2
Eset
Eset
KOSMONAUT karl
Eset
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 152L
1,559 Elo+
Party 2
Sobek
Sobek
Vortick
Sobek
Level 140
God Stats
11W - 7L
1,657 SR
Queue Stats
336W - 348L
1,535 Elo+
Solo
Hachiman
Hachiman
kawaipickle
Hachiman
Level 158
God Stats
4W - 1L
1,570 SR
Queue Stats
124W - 104L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CazClearwell
Zhong Kui
18
4 / 4 / 14
11,498
719
15,238
18,383
15,304
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Cron07
Hercules
19
4 / 3 / 18
11,780
736
15,328
27,355
39,980
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
Fabuul
Ares
18
3 / 3 / 19
11,125
695
12,871
20,468
27,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Nodnal41
Neith
19
2 / 2 / 19
11,281
705
21,319
14,538
9,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Sschei
Ravana
20
14 / 3 / 11
13,204
825
16,633
14,253
11,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
3 / 4 / 7
11,244
703
15,370
13,085
7,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
17
3 / 7 / 8
10,610
663
15,030
15,683
7,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 6 / 9
10,611
663
9,089
18,118
8,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Vortick
Sobek
19
4 / 5 / 5
11,403
713
12,177
23,904
30,161
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
kawaipickle
Hachiman
18
3 / 5 / 9
10,646
665
20,166
15,565
6,837
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
53
27
Kills
15
15
Deaths
27
81
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
4
7
1.63
W
Zhong Kui
CazClearwell
Zhong Kui
4
4
14
2.75
W
Hercules
Cron07
Hercules
4
3
18
4.33
W
Ares
Fabuul
Ares
3
3
19
4.17
L
Janus
3
7
8
1
L
2
6
9
1.08
W
Neith
Nodnal41
Neith
2
2
19
5.75
W
Ravana
Sschei
Ravana
14
3
11
6.5
L
Sobek
Vortick
Sobek
4
5
5
1.3
L
Hachiman
kawaipickle
Hachiman
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,389
Damage
71,832
94,997
Taken
86,355
104,017
Mitigated
60,332
43,881
Healing
24,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
15,370
4,248
3,749
2,676
13,085
7,477
610
3,452
9,458
0
35,969
W
Zhong Kui
CazClearwell
Zhong Kui
15,238
1,437
134
6,435
18,383
15,304
299
7,824
10,334
48,206
0
W
Hercules
Cron07
Hercules
15,328
3,669
3,849
14,512
27,355
39,980
1,367
8,646
18,534
661
23,589
W
Ares
Fabuul
Ares
12,871
415
1,505
1,439
20,468
27,457
442
7,596
12,672
18,743
0
L
Janus
15,030
439
677
1,805
15,683
7,109
0
4,599
10,994
27,132
0
L
9,089
733
4,540
3,492
18,118
8,748
193
4,849
13,144
19,470
0
W
Neith
Nodnal41
Neith
21,319
8,360
2,436
4,980
14,538
9,632
2,605
5,910
8,478
0
41,067
W
Ravana
Sschei
Ravana
16,633
4,428
4,897
3,694
14,253
11,644
1,546
5,495
8,683
0
33,319
L
Sobek
Vortick
Sobek
12,177
310
382
4,995
23,904
30,161
0
11,521
12,280
20,013
0
L
Hachiman
kawaipickle
Hachiman
20,166
7,784
486
1,670
15,565
6,837
0
4,349
11,091
0
39,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,888
Gold Earned
54,514
164
Minions Killed
169
0
Camps Cleared
0
1,449,755
Distance Traveled
1,389,756
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,244
703
43
3
0
262,123
4
W
Zhong Kui
11,498
719
78
5
0
291,919
0
W
Hercules
11,780
736
17
1
0
305,345
1
W
Ares
11,125
695
10
1
0
273,231
4
L
Janus
10,610
663
28
2
0
272,888
0
L
Eset
10,611
663
24
2
0
278,685
2
W
Neith
11,281
705
22
1
0
269,440
0
W
Ravana
13,204
825
37
2
0
309,820
5
L
Sobek
11,403
713
19
1
0
304,712
0
L
Hachiman
10,646
665
55
3
0
271,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role